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The Hex

Mac, PC (Microsoft Windows), Linux • 2018

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Quick resume

In a creaky old tavern, in a forgotten corner of the video-game universe, a storm is raging. An anonymous caller suggests that there is a murder plot. Six video game protagonists are the only plausible suspects...

Global score

94/100

Genres

Indie

Pros

  • Unique genre-mashing gameplay
  • Intriguing and complex story
  • Meta-narrative and fourth wall breaks
  • Many secrets and replay value
  • Accessible controls and varied mechanics

Cons

  • Simplistic or uneven gameplay quality
  • Some pacing issues and slow sections
  • Lack of controller support
  • Art style considered unattractive by some
  • Difficulty spikes and obscure achievements

Motivations

  • Autonomy
    4

    "Players control multiple characters with distinct gameplay styles and make decisions to explore story and secrets, indicating high player agency."

  • Competence
    2

    "Gameplay varies across genres with some skill-based challenges, but many sections are described as easy or simple, balancing skill and accessibility."

  • Competition
    -4

    "Focus is on personal narrative experience and puzzle solving rather than competing against others or leaderboards."

  • Continuation
    3

    "Players are motivated to keep playing due to intriguing story, mysteries, and secrets, with some replay value and achievement hunting."

  • Cooperation
    -5

    "The game is a single-player experience with no cooperative or multiplayer elements."

  • Creativity
    5

    "Highly creative with genre-mashing gameplay, meta-narrative, and unique storytelling mechanics praised by players."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; experience is individual and narrative-driven."

  • Escapism
    4

    "Players use the game to immerse in a unique, mind-bending story and escape reality through meta and genre-bending gameplay."

  • Expectation
    -5

    "Players engage voluntarily out of interest and curiosity, with no indication of obligation or external pressure."

  • Experimenting
    5

    "Game encourages trying new mechanics and exploring different genres, with many surprises and meta elements."

  • Exploration
    4

    "Players discover secrets, hidden achievements, and layered story elements that reward curiosity and replay."

  • Expression
    -3

    "Limited customization or self-expression; focus is on narrative and gameplay rather than avatar personalization."

  • Fantasy
    4

    "Engages players in imaginative fiction with meta storytelling, surreal elements, and genre parody."

  • Fellowship
    -5

    "Single-player experience with minimal social interaction or community involvement."

  • Growth
    3

    "Players learn new mechanics across genres and uncover story complexity, contributing to personal development."

  • Health
    -5

    "Typical sedentary gameplay with no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention and engagement due to story and puzzle elements; not a casual or background game."

  • Intimacy
    -4

    "Limited social or emotional connection beyond narrative; no evidence of forming close relationships."

  • Leadership
    -5

    "No leadership or group management roles; purely single-player narrative experience."

  • Progression
    3

    "Players progress through story, unlock achievements, and discover secrets, showing accumulation and advancement."

  • Relaxation
    2

    "Some moments of flow and enjoyment, but also tension and suspense in story and gameplay."

  • Sensation
    2

    "Varied audio and visual styles provide sensory stimulation, though graphics are simple and retro-inspired."

  • Status
    -4

    "No social recognition or status systems; focus is on personal experience and discovery."

  • Story
    5

    "Strong narrative focus with complex, meta, and layered storytelling praised by many reviewers."

  • Strategy
    3

    "Some puzzle and tactical elements require problem solving and planning, though not highly complex."

  • Thrill
    3

    "Suspense and mystery elements create tension and excitement throughout the story."

  • Value
    4

    "Players perceive high value for time and money due to unique experience, story, and replayability."

  • Violence
    1

    "Contains some combat and fighting game segments but not focused on violence or destruction."

  • Survival
    -3

    "Some survival-like gameplay elements in sections, but overall low risk and stable conditions."

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    Last update: 06/03/2026