Paper Lily - Chapter 1 similar games & best alternatives
Paper Lily - Chapter 1
2024
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Quick resume
Paper Lily is an RPG horror game in which you can solve puzzles in different ways. Explore a hidden world, meet strange characters, and guide Lacie as she attempts to find answers about her unusual condition.
Global score
99/100
Genres
Adventure, Indie, Role-playing (RPG), Free To Play, Puzzle
Similar games
Pros
- Rich story and characters
- Multiple endings and puzzle solutions
- High-quality pixel art and soundtrack
- Free to play with supporter pack option
- Engaging horror atmosphere with balanced scares
Cons
- Save points can be far apart causing frustration
- Some puzzles and sequences can be confusing or difficult
- Lack of skip text feature for repeated playthroughs
- Minor bugs and slow death/retry animations
- Combat/dodging mechanics sometimes abrupt or underutilized
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Intimacy, Story. It leans lower than usual among comparable games on Violence.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players can choose different ways to solve puzzles and progress, with multiple endings and paths reflecting player decisions."
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Competence3
"The game offers challenging puzzles and skill-based chase/battle sequences with feedback and options to skip difficult parts."
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Competition-4
"Focus is on personal exploration and story progression without competitive or ranked elements."
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Continuation5
"Players express strong attachment, long play sessions, and eagerness for future chapters."
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Cooperation-5
"Single-player experience focused on individual exploration and puzzle solving."
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Creativity4
"Players experiment with multiple puzzle solutions and explore various story routes, encouraging creative problem solving."
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Domination-5
"No evidence of exerting control or superiority over others; cooperative and narrative-driven."
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Escapism4
"Players use the game to immerse in a fictional world with emotional and horror themes, escaping real life."
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Expectation-4
"Players engage voluntarily out of personal interest and intrinsic motivation, often praising the free availability."
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Experimenting4
"Encourages trying different puzzle approaches and exploring hidden content and multiple endings."
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Exploration5
"Strong emphasis on discovering secrets, hidden dialogues, and optional content in multiple locations."
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Expression3
"Character customization is limited but players express themselves through choices affecting story and endings."
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Fantasy5
"Set in a fictional, supernatural world with horror and fantasy elements, including rituals and monsters."
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Fellowship-4
"Primarily a solo experience with minimal social interaction or community features."
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Growth3
"Players develop problem-solving skills and learn game mechanics through puzzles and challenges."
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Health-5
"Typical sedentary gameplay with no physical activity or health-related features."
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Idle-4
"Requires focused attention on puzzles, story, and timing-based sequences."
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Intimacy2
"Players form emotional connections with characters and story but limited social interaction."
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Leadership-5
"No leadership or group management elements present."
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Progression4
"Players accumulate achievements, unlock endings, and advance through story chapters."
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Relaxation2
"Balance of tension and calm moments; some scares but also soothing music and atmosphere."
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Sensation3
"Engaging visual pixel art, music, and atmospheric sound design provide sensory enjoyment."
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Status-4
"No social status or ranking systems; focus is on personal experience."
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Story5
"Strong narrative immersion with multiple endings, character development, and lore."
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Strategy3
"Requires logical thinking and planning to solve puzzles and navigate challenges."
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Thrill3
"Includes suspenseful moments and jump scares, balanced with exploration and story."
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Value5
"Highly praised for being free with extensive content; players feel great value for time invested."
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Violence-3
"Minimal combat; focus on evasion and puzzle solving rather than destruction."
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Survival2
"Players avoid failure through careful exploration and puzzle solving; some threat elements present."
Last update: 29/04/2026