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Sally Face - Episode One

PC (Microsoft Windows) • 2016

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Quick resume

Delve into a dark adventure following the boy with a prosthetic face and a tragic past. Unravel the sinister mysteries of Sally's world to find the truth that lies hidden beneath the shadows.

Global score

97/100

Genres

Adventure, Indie

Pros

  • Captivating and emotional story
  • Unique art style and music
  • Multiple puzzle solutions and achievements
  • Strong character development
  • Good replayability and exploration

Cons

  • Lack of checkpoint system
  • Some puzzles are obtuse or inconsistent
  • Short episode length
  • Story can be confusing without guides
  • Some players find later episodes less satisfying

Motivations

  • Autonomy
    3

    "Players can explore environments freely and choose different dialogue options affecting story paths and achievements."

  • Competence
    2

    "Puzzles and problem-solving provide moderate challenge; some are obtuse but rewarding, requiring skill and thought."

  • Competition
    -4

    "Focus is on personal story progression and exploration without competitive elements or player comparison."

  • Continuation
    4

    "Players report strong attachment, replayability, and desire to continue playing multiple episodes."

  • Cooperation
    -3

    "Single-player experience focused on individual investigation and narrative; limited social or cooperative gameplay."

  • Creativity
    3

    "Multiple puzzle solutions and achievement paths encourage experimentation and creative problem-solving."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; cooperative and narrative-driven."

  • Escapism
    4

    "Players use the game to immerse in a dark, emotional story and escape real-life through atmospheric horror."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and emotional connection rather than obligation."

  • Experimenting
    3

    "Encouraged to explore different dialogue choices, puzzle solutions, and replay for new content."

  • Exploration
    4

    "Strong emphasis on discovering secrets, hidden clues, and multiple story paths through environment exploration."

  • Expression
    1

    "Limited character customization but players express themselves through choices and puzzle approaches."

  • Fantasy
    4

    "Game features supernatural elements, demons, ghosts, and imaginative horror fiction."

  • Fellowship
    2

    "Players feel connected to a community of fans and characters, though gameplay is solo."

  • Growth
    3

    "Players develop investigative skills and learn story details through repeated play and puzzle solving."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related mechanics."

  • Idle
    -3

    "Requires focused attention to puzzles and story; not designed for casual or background play."

  • Intimacy
    3

    "Emotional connection to characters and story fosters a sense of closeness and empathy."

  • Leadership
    -5

    "No leadership or group management roles; single-player narrative experience."

  • Progression
    3

    "Players collect achievements, unlock story content, and progress through episodes."

  • Relaxation
    1

    "Atmosphere is tense and dark but gameplay is paced to allow moments of calm and reflection."

  • Sensation
    3

    "Strong sensory impact from art style, music, and emotional storytelling."

  • Status
    -4

    "No social status or ranking systems; focus is on personal experience and story."

  • Story
    5

    "Highly praised narrative immersion with complex characters and layered plot."

  • Strategy
    2

    "Requires logical thinking and puzzle solving but not deep strategic planning."

  • Thrill
    3

    "Suspenseful and creepy moments create emotional thrills and tension."

  • Value
    4

    "Players feel the game offers good value for price with engaging story and replayability."

  • Violence
    2

    "Contains gore and violent themes but violence is narrative-driven rather than gameplay focus."

  • Survival
    -3

    "No survival mechanics; gameplay occurs in stable conditions without resource management."

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    Last update: 06/03/2026