The Invisible Hand similar games & best alternatives
The Invisible Hand
2021
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Quick resume
Want to get rich, quick? Welcome to FERIOS, where you’ll be empowered to pursue wealth and success as a mid-level stockbroker! Your wildest dreams of wealth can come true… at the cost of everything else.
Global score
81/100
Genres
Adventure, Indie, Simulator, Strategy
Pros
- Unique and engaging stock market simulation
- Satirical and humorous narrative
- Freedom to manipulate markets and strategies
- Good value especially on sale
- Relaxing yet challenging gameplay
Cons
- Short main story and limited replayability
- Some exploits reduce challenge
- Lack of multiplayer or cooperative features
- Interface and controls can be clunky
- Performance issues and bugs reported
Motivations
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Autonomy4
"Players have freedom to manipulate markets, choose investment strategies, and decide ethical boundaries, indicating high control over actions."
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Competence3
"Game involves skillful market manipulation, timing trades, and strategic use of lobbyists, though some exploits reduce challenge."
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Competition2
"There is competition against AI colleagues for promotions and daily profit targets, but no multiplayer or direct player comparison."
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Continuation1
"Players report short main story (~3 hours) but some continue in endless mode; replay value limited by repetitive mechanics."
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Cooperation-4
"Gameplay is focused on individual trading and market manipulation; no evidence of cooperative multiplayer or teamwork."
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Creativity2
"Players can experiment with market manipulation strategies and investment choices, but within predefined game systems."
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Domination3
"Players exert control over markets and competitors, causing economic crashes and bankruptcies, reflecting dominance over others."
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Escapism3
"Players use the game as a distraction and stress relief, enjoying the fantasy of market control and financial power."
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Expectation-3
"Players engage voluntarily for fun and interest; no indication of obligation or external pressure to play."
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Experimenting3
"Players try different market strategies, test effects of lobbyists, and explore game mechanics and exploits."
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Exploration-2
"Game world is limited to office and market environment; exploration is minimal and mostly functional."
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Expression1
"Some customization of office items and properties, but limited self-expression beyond gameplay choices."
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Fantasy4
"Game features exaggerated, satirical scenarios of market manipulation and financial crimes, creating an imaginative experience."
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Fellowship-4
"Social interaction is limited to NPCs; no multiplayer or community features fostering group identity."
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Growth2
"Players learn market concepts and improve trading skills, though some find the game too easy or exploitable."
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Health-5
"Game is sedentary with no physical activity or health-related features."
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Idle2
"Game can be played in background or short bursts, but some players report needing focus during trading periods."
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Intimacy-5
"No evidence of close relationships or emotional sharing; interactions are superficial and scripted."
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Leadership2
"Players lead market manipulation efforts and make strategic decisions, but no managing or guiding others."
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Progression4
"Strong emphasis on accumulating wealth, items, properties, and promotions through gameplay."
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Relaxation1
"Some players find the game relaxing and enjoyable; others note tension from time pressure and challenges."
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Sensation2
"Visual and auditory feedback from market changes and trading create engaging sensory stimulation."
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Status3
"Players gain recognition through promotions, wealth, and in-game status symbols like mansions and parties."
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Story3
"Game includes a satirical narrative with multiple endings, though story is short and some find it lacking depth."
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Strategy4
"Requires planning trades, market manipulation, and resource management to succeed and progress."
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Thrill3
"Players experience excitement from market volatility, risk-taking, and high-stakes decisions."
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Value3
"Generally considered good value especially on sale; short playtime balanced by engaging gameplay and humor."
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Violence-5
"No combat or destructive violence; gameplay centers on financial actions and market influence."
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Survival2
"Players must avoid failure by meeting profit targets and managing public opinion to keep their job."
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Last update: 06/03/2026