The Invisible Hand similar games & best alternatives
The Invisible Hand
2021
Related articles
Quick resume
Want to get rich, quick? Welcome to FERIOS, where you’ll be empowered to pursue wealth and success as a mid-level stockbroker! Your wildest dreams of wealth can come true… at the cost of everything else.
Global score
81/100
Genres
Adventure, Indie, Simulator, Strategy
Similar games
Pros
- Unique and engaging stock market simulation
- Satirical and humorous narrative
- Freedom to manipulate markets and strategies
- Good value especially on sale
- Relaxing yet challenging gameplay
Cons
- Short main story and limited replayability
- Some exploits reduce challenge
- Lack of multiplayer or cooperative features
- Interface and controls can be clunky
- Performance issues and bugs reported
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. It leans lower than usual among comparable games on Violence, Fellowship, Cooperation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to manipulate markets, choose investment strategies, and decide ethical boundaries, indicating high control over actions."
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Competence3
"Game involves skillful market manipulation, timing trades, and strategic use of lobbyists, though some exploits reduce challenge."
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Competition2
"There is competition against AI colleagues for promotions and daily profit targets, but no multiplayer or direct player comparison."
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Continuation1
"Players report short main story (~3 hours) but some continue in endless mode; replay value limited by repetitive mechanics."
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Cooperation-4
"Gameplay is focused on individual trading and market manipulation; no evidence of cooperative multiplayer or teamwork."
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Creativity2
"Players can experiment with market manipulation strategies and investment choices, but within predefined game systems."
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Domination3
"Players exert control over markets and competitors, causing economic crashes and bankruptcies, reflecting dominance over others."
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Escapism3
"Players use the game as a distraction and stress relief, enjoying the fantasy of market control and financial power."
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Expectation-3
"Players engage voluntarily for fun and interest; no indication of obligation or external pressure to play."
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Experimenting3
"Players try different market strategies, test effects of lobbyists, and explore game mechanics and exploits."
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Exploration-2
"Game world is limited to office and market environment; exploration is minimal and mostly functional."
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Expression1
"Some customization of office items and properties, but limited self-expression beyond gameplay choices."
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Fantasy4
"Game features exaggerated, satirical scenarios of market manipulation and financial crimes, creating an imaginative experience."
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Fellowship-4
"Social interaction is limited to NPCs; no multiplayer or community features fostering group identity."
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Growth2
"Players learn market concepts and improve trading skills, though some find the game too easy or exploitable."
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Health-5
"Game is sedentary with no physical activity or health-related features."
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Idle2
"Game can be played in background or short bursts, but some players report needing focus during trading periods."
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Intimacy-5
"No evidence of close relationships or emotional sharing; interactions are superficial and scripted."
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Leadership2
"Players lead market manipulation efforts and make strategic decisions, but no managing or guiding others."
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Progression4
"Strong emphasis on accumulating wealth, items, properties, and promotions through gameplay."
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Relaxation1
"Some players find the game relaxing and enjoyable; others note tension from time pressure and challenges."
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Sensation2
"Visual and auditory feedback from market changes and trading create engaging sensory stimulation."
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Status3
"Players gain recognition through promotions, wealth, and in-game status symbols like mansions and parties."
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Story3
"Game includes a satirical narrative with multiple endings, though story is short and some find it lacking depth."
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Strategy4
"Requires planning trades, market manipulation, and resource management to succeed and progress."
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Thrill3
"Players experience excitement from market volatility, risk-taking, and high-stakes decisions."
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Value3
"Generally considered good value especially on sale; short playtime balanced by engaging gameplay and humor."
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Violence-5
"No combat or destructive violence; gameplay centers on financial actions and market influence."
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Survival2
"Players must avoid failure by meeting profit targets and managing public opinion to keep their job."
Last update: 29/04/2026