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Uncraft World

PC (Microsoft Windows) • 2015

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Quick resume

Save the galaxy and its hot goddesses from eternal cubification ! Now with 50+ levels, Online play, 27 hero skins, Level Editor and Workshop integration !

Global score

85/100

Genres

Action, Indie, Early Access

Pros

  • Challenging and rewarding platforming gameplay
  • Customizable backgrounds and level editor
  • Cooperative multiplayer option
  • Tight controls and smooth mechanics
  • Engaging soundtrack and art style

Cons

  • High difficulty leading to frustration
  • Lack of gallery to view unlocked images
  • Some bugs and crashes reported
  • Early access with limited updates
  • Controls can feel floaty or imprecise at times

Motivations

  • Autonomy
    4

    "Players have freedom to choose levels, customize background images including own or workshop images, and use a level editor, indicating high player control over experience."

  • Competence
    5

    "The game is described as very challenging with precise platforming and jetpack control requiring skill and practice to overcome difficult levels."

  • Competition
    -3

    "Focus is on personal challenge and progression rather than competing against others; multiplayer exists but is cooperative and casual."

  • Continuation
    3

    "Players report habitual play, repeated attempts on difficult levels, and motivation to keep playing despite frustration."

  • Cooperation
    2

    "Multiplayer mode allows cooperative play with friends, but most gameplay is solo; cooperation is present but not dominant."

  • Creativity
    4

    "Includes a level editor and extensive workshop support for custom backgrounds and levels, encouraging player creativity."

  • Domination
    -4

    "Interactions emphasize shared experiences and cooperation rather than exerting control or superiority over others."

  • Escapism
    4

    "Players use the game as a challenging distraction and stress relief, with immersive platforming and fanservice elements."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest in challenge and customization, not out of obligation."

  • Experimenting
    3

    "Players experiment with different backgrounds, custom images, and level editor; gameplay involves learning new mechanics."

  • Exploration
    2

    "Players explore different level paths and hidden treasure chests, though levels are mostly linear with some branching."

  • Expression
    4

    "Strong emphasis on customizing backgrounds with own or workshop images, enabling personal expression."

  • Fantasy
    3

    "Game features anime-style characters and imaginative platforming challenges, blending fantasy with stylized voxel art."

  • Fellowship
    1

    "Some social interaction through multiplayer and sharing custom content, but mostly individual play."

  • Growth
    4

    "Players develop platforming skills and precision over time; learning and improvement are key to progression."

  • Health
    -4

    "Sedentary gameplay with no physical activity; some players note long sessions and frustration."

  • Idle
    -3

    "Requires focused attention and precise control; not suitable for casual or background play."

  • Intimacy
    -3

    "Social interactions are limited and surface-level; no evidence of close emotional relationships formed."

  • Leadership
    -4

    "No indication of leadership roles; multiplayer is cooperative without hierarchical structure."

  • Progression
    4

    "Players collect treasure chests and unlock new characters and images, showing clear progression mechanics."

  • Relaxation
    -3

    "High difficulty and frustration levels create tension rather than relaxation or flow."

  • Sensation
    3

    "Visual and auditory stimuli include colorful backgrounds, music, and voice effects; some find it exciting, others distracting."

  • Status
    -3

    "No strong social recognition or ranking systems; achievements exist but are personal milestones."

  • Story
    -4

    "No narrative or plot; gameplay is context-free platforming with background images as rewards."

  • Strategy
    3

    "Players must plan precise movements and timing to navigate traps and obstacles; some puzzle elements present."

  • Thrill
    3

    "Game provides suspense and tension through challenging platforming and risk of instant death."

  • Value
    2

    "Mixed opinions on value; some find it worth the price especially on sale, others feel content is limited."

  • Violence
    3

    "Gameplay involves avoiding hazards like rockets and lava; some combat-like elements but no direct violence."

  • Survival
    3

    "Players must avoid death traps and manage jetpack fuel to survive levels; survival is a core challenge."

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    Last update: 06/03/2026