9th Dawn Remake similar games & best alternatives

9th Dawn Remake

Android, PlayStation 4, Xbox One, iOS, PlayStation 5, PC (Microsoft Windows), Nintendo Switch • 2024

Should you play it?

Rediscover the magic of the 9th Dawn series with this complete re-imagining of the original game. Venture into a massive 2.5D open world. Explore 45 new dungeons in single-player or online/local co-op, craft weapons, raise pets, play a deck-building card game, and take down the Castle of Maltyr!

What works
  • Deep and addictive gameplay
  • Active and responsive developer
  • Co-op multiplayer support
  • Varied mini-games
  • Extensive pet evolution system
Things to keep in mind
  • Some grind and repetitiveness
  • Mini-games can be long or tedious
  • Lack of clear in-game information
  • Performance issues on some devices
  • First-person mode less practical for combat

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Onimusha 2: Samurai's Destiny

  • Mass Effect™: Andromeda Deluxe Edition

  • Sword Art Online: Hollow Realization Deluxe Edition

  • Dying Light 2 Stay Human: Reloaded Edition

  • Nioh 3

  • Absolum

  • Smalland: Survive the Wilds

  • Perennial Order

  • Heroes of Hammerwatch

Hidden Gems

Less popular games with surprisingly high similarity

  • Perennial Order

  • Emberhold

  • Super Cane Magic ZERO - Legend of the Cane Cane

If you liked…

Recommendations by what you enjoyed most

  • Continuation

    Genome Guardian 2

  • Escapism

    The Multi-Medium

  • Exploration

    Avernum: Escape From the Pit

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

9th Dawn Remake: A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Exploration. It leans lower than usual among comparable games on Competition, Leadership.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players have freedom to customize characters, choose skills and builds, respec anytime, and decide playstyle."

    Capsule for Secrets of Grindea Secrets of Grindea

    "Players have freedom to choose character builds, play styles, and can respec anytime; also options for difficulty and game settings."

  • Competence

    Game with the same Competence vibe

    3

    "Game involves skillful combat, boss fights, upgrading gear, and mastering complex systems like magic crafting and pet training."

    Capsule for Planet Centauri Planet Centauri

    "Game involves skill progression, pet evolution, and overcoming bosses; some complaints about grind and unclear mechanics but overall skill-based."

  • Competition

    Game with the same Competition vibe

    -4

    "Focus is on cooperative and solo play without competitive or ranked modes; emphasis on personal progress and exploration."

    Capsule for LEGO® Pirates of the Caribbean: The Video Game LEGO® Pirates of the Caribbean: The Video Game

    "Focus is on solo or cooperative play with no mention of ranked or PvP competition; emphasis on personal progression and exploration."

  • Continuation

    Game with the same Continuation vibe

    5

    "Players report hundreds of hours played, strong replayability, and addictive gameplay loops encouraging long and habitual play sessions."

    Capsule for Genome Guardian 2 Genome Guardian 2

    "Players report hundreds of hours of gameplay, addictive progression loops, and habitual play with deep content and replayability."

  • Cooperation

    Game with the same Cooperation vibe

    3

    "Supports couch co-op and online team modes; many reviews highlight playing with family and friends."

    Capsule for GigaBash GigaBash

    "Supports online and couch co-op; players enjoy teaming up with friends and family, though solo play is also common."

  • Creativity

    Game with the same Creativity vibe

    3

    "Customization of characters, pets, equipment, and spells allows creative builds and playstyles."

    Capsule for FATE: The Cursed King FATE: The Cursed King

    "Customization of characters, pets with evolution trees, skill builds, and crafting systems encourage creative play."

  • Domination

    Game with the same Domination vibe

    -3

    "No evidence of exerting control or superiority over others; interactions appear balanced and cooperative."

    Capsule for Bad Rats: the Rats' Revenge Bad Rats: the Rats' Revenge

    "No evidence of exerting control or superiority over others; interactions appear balanced and cooperative."

  • Escapism

    Game with the same Escapism vibe

    5

    "Players describe the game as a relaxing, chill, and visually immersive experience that provides emotional and artistic escapism."

    Capsule for The Multi-Medium The Multi-Medium

    "Players describe the game as immersive escapism, stress relief, and a way to lose themselves in exploration and adventure."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment; no indication of obligation or pressure."

    Capsule for Monster Hunter: World Monster Hunter: World

    "Players engage voluntarily out of intrinsic interest and enjoyment; no indication of obligation or pressure."

  • Experimenting

    Game with the same Experimenting vibe

    4

    "Players experiment with different character builds, skill combinations, and mods, exploring mechanics and strategies."

    Capsule for Dungeon Siege II Dungeon Siege II

    "Players experiment with builds, pets, skill respecs, and different gameplay modes including first-person and mini-games."

  • Exploration

    Game with the same Exploration vibe

    5

    "Large open world with many secrets, dungeons, and quests encourages extensive exploration."

    Capsule for Avernum: Escape From the Pit Avernum: Escape From the Pit

    "Strong emphasis on exploring vast open world, dungeons, secrets, and revisiting areas; completionists enjoy thorough exploration."

  • Expression

    Game with the same Expression vibe

    3

    "Customization of character builds, weapons, and pets allows for personal expression."

    Capsule for WitchSpring R WitchSpring R

    "Character customization, pet evolution, and skill builds allow for personal expression within gameplay."

  • Fantasy

    Game with the same Fantasy vibe

    5

    "Game features imaginative fantasy elements, shapeshifting forms, magic, and whimsical story and characters."

    Capsule for Nobody Saves the World Nobody Saves the World

    "Game features imaginative fantasy elements including magic, pets, dungeons, and mythical creatures."

  • Fellowship

    Game with the same Fellowship vibe

    3

    "Strong community engagement through co-op play and developer responsiveness fosters a sense of belonging."

    Capsule for Atomic Picnic Atomic Picnic

    "Community engagement and co-op play foster a sense of belonging; developer interaction also noted."

  • Growth

    Game with the same Growth vibe

    4

    "Players develop skills, learn game mechanics, and improve character and pets over time."

    Capsule for Planet Centauri Planet Centauri

    "Players develop skills, learn game systems, and improve through leveling, pet evolution, and crafting."

  • Health

    Game with the same Health vibe

    -4

    "Typical sedentary gaming experience with no physical activity elements."

    Capsule for God of War God of War

    "Typical sedentary gaming experience with no physical activity elements."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires focused attention and active engagement; some players report long continuous sessions."

    Capsule for Orebound Orebound

    "Requires focused engagement; some players mention long sessions and continuous attention."

  • Intimacy

    Game with the same Intimacy vibe

    2

    "Some social interaction through co-op and community, but limited evidence of deep emotional connections."

    Capsule for UnderMine 2 UnderMine 2

    "Some social interaction through co-op and community, but limited evidence of deep emotional connections."

  • Leadership

    Game with the same Leadership vibe

    -2

    "No explicit leadership roles; cooperative play appears balanced without dominant authority."

    Capsule for Knights Within Knights Within

    "No clear leadership roles; cooperative play appears balanced without dominant authority."

  • Progression

    Game with the same Progression vibe

    5

    "Strong emphasis on leveling skills, acquiring items, crafting upgrades, and evolving pets."

    Capsule for 9th Dawn III 9th Dawn III

    "Strong focus on leveling, loot collection, pet evolution, skill upgrades, and completing achievements."

  • Relaxation

    Game with the same Relaxation vibe

    3

    "Many players find the game relaxing and enjoyable, though some mention grind-induced frustration."

    Capsule for Monster Tiles TD: Tower Wars Monster Tiles TD: Tower Wars

    "Players find the game fun and relaxing though some mention grind and occasional frustration."

  • Sensation

    Game with the same Sensation vibe

    3

    "Enjoyable pixel art visuals, sound design, and atmospheric effects provide sensory stimulation."

    Capsule for Lost Ruins Lost Ruins

    "Enjoyable pixel art visuals, sound effects, and immersive atmosphere provide sensory stimulation."

  • Status
    -3

    No nearest game available

  • Story

    Game with the same Story vibe

    3

    "Lighthearted story and NPC dialogue provide narrative immersion, though story is not deep or complex."

    Capsule for Eterspire Eterspire

    "Includes narrative elements, NPC dialogue, and quests, though story is light and humor-focused."

  • Strategy

    Game with the same Strategy vibe

    3

    "Players plan moves, manage resources, and choose mini-games strategically."

    Capsule for LEGO® Party! LEGO® Party!

    "Players engage in skill builds, pet management, and tactical combat; mini-games add strategic variety."

  • Thrill

    Game with the same Thrill vibe

    2

    "Some challenge and tension in battles, especially bosses, but overall accessible difficulty."

    Capsule for Kādomon: Hyper Auto Battlers Prologue Kādomon: Hyper Auto Battlers Prologue

    "Some challenge and tension from bosses and dungeons, but overall accessible and casual tone."

  • Value

    Game with the same Value vibe

    5

    "Players report excellent value for money with hundreds of hours of content and frequent updates."

    Capsule for Exiled Kingdoms Exiled Kingdoms

    "Players report excellent value for money with hundreds of hours of content and frequent updates."

  • Violence

    Game with the same Violence vibe

    3

    "Combat involves fighting demons with various attacks; some players enjoy the hack-and-slash action."

    Capsule for Raji: Prologue Raji: Prologue

    "Combat and dungeon crawling involve defeating enemies and bosses; some players enjoy the hack-and-slash action."

  • Survival

    Game with the same Survival vibe

    2

    "Some mini-games involve avoiding threats and managing resources, adding survival elements."

    Capsule for Age of Advent Age of Advent

    "Some survival elements in mini-games and resource management, but overall low risk and casual."

Last update: 27/05/2026