Total Tank Simulator similar games & best alternatives
Total Tank Simulator
2020
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Quick resume
Commander in the ranks. Soldier at heart. Choose a faction and deploy and command your army into massive physics-driven WWII battles to the last man standing. Destroy everything on sight with an insane amount of units that will behave tactically.
Global score
79/100
Genres
Action, Indie, Simulator, Strategy
Pros
- Large variety of units and nations
- Unique blend of rts and fps control
- Sandbox mode with creative freedom
- Engaging campaign with progression
- Good value for price
Cons
- Performance and optimization issues
- Bugs and crashes reported
- Limited ai and unit orders
- Lack of multiplayer or cooperative modes
- Some balance and unit design flaws
Motivations
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Autonomy4
"Players can freely choose units, direct their own actions in sandbox and campaign, and even take direct control of individual units during battle."
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Competence3
"Players engage in tactical challenges, unit management, and skillful control of tanks, infantry, and planes with feedback from battle outcomes."
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Competition1
"Game focuses mostly on player vs AI campaigns and sandbox battles; some indirect competition via shadow mode but no multiplayer or ranked modes."
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Continuation3
"Players report long play sessions, habitual sandbox use, and campaign progression, though some frustration with bugs and crashes may limit continuation."
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Cooperation-3
"Gameplay centers on individual player control and AI teammates; no multiplayer or cooperative modes mentioned."
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Creativity4
"Sandbox mode and unit customization/modding allow creative battle setups and experimentation with diverse units and scenarios."
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Domination-4
"Interactions are mostly balanced AI engagements; no evidence of player domination or toxic social behaviors."
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Escapism4
"Players use the game as a fun distraction with imaginative battles and sandbox play, escaping real life stresses."
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Expectation-4
"Players engage voluntarily out of interest and enjoyment, with no indication of obligation or external pressure."
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Experimenting4
"Players try new unit combinations, tactics, and sandbox scenarios, exploring game mechanics and modding capabilities."
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Exploration1
"Players explore various maps and campaigns, though maps are somewhat repetitive and limited in variety."
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Expression2
"Some customization via unit mods and scenario creation, but limited avatar or environment personalization."
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Fantasy2
"Game features stylized, cartoony WWII setting with some fictional units and exaggerated elements, blending realism and fantasy."
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Fellowship-4
"Minimal social interaction; no multiplayer or community gameplay features reported."
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Growth3
"Campaign progression, research trees, and tactical learning provide opportunities for skill and knowledge development."
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Health-5
"No physical activity or health-related gameplay elements; typical sedentary gaming experience."
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Idle-3
"Game requires active attention during battles and campaigns; not designed for passive or background play."
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Intimacy-5
"No evidence of close social relationships or emotional sharing; primarily solo play."
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Leadership2
"Players act as commanders issuing limited pre-battle orders and managing units, but no complex leadership or group management."
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Progression4
"Players unlock units, research technology, and accumulate upgrades through campaigns and gameplay."
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Relaxation2
"Game provides casual, fun gameplay with some tension from battles but generally balanced for enjoyable flow."
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Sensation3
"Visual explosions, sound effects, and dynamic battles provide sensory stimulation and excitement."
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Status-4
"No social recognition or ranking systems; achievements are mostly personal and offline."
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Story2
"Campaigns have narrative elements and historical context, but story depth is limited and secondary to gameplay."
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Strategy3
"Players engage in tactical planning, unit composition, and battlefield positioning, though orders are limited and AI is basic."
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Thrill2
"Some suspense and excitement from battles and unit control, but overall gameplay is casual and not highly tense."
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Value4
"Players find good content and gameplay value for the price, though bugs and optimization issues detract somewhat."
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Violence3
"Combat and destruction are central gameplay elements, with explosions, tank battles, and infantry fighting."
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Survival2
"Players manage unit survival and resource use in battles, though threats are predictable and low risk compared to hardcore survival games."
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Last update: 06/03/2026