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Train Sim World® 2020 similar games & best alternatives

Train Sim World® 2020

PC (Microsoft Windows), Xbox One, PlayStation 4 • 2019

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Quick resume

Train Sim World is an immersive first-person simulator perfect for everyone, with complete in-cab interactivity, accurate detail on locos, real-world routes and hours of gameplay. Take to the rails with the brand-new Train Sim World 2020 Edition and find everything you need to master new skills.

Global score

78/100

Genres

Simulator

Similar games

    Pros

    • Highly detailed and immersive train operation
    • Realistic physics and controls
    • Beautiful graphics and environments
    • Freedom to walk around and interact
    • Relaxing and engaging gameplay

    Cons

    • Performance and optimization issues
    • Limited initial content and routes
    • Lack of multiplayer and social features
    • Some bugs and glitches
    • Steep hardware requirements

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fantasy, Violence, Story, Thrill. It leans lower than usual among comparable games on Creativity, Value, Expression.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players have significant control over train operations, including walking around, manually operating switches, and cold starting locomotives, indicating high autonomy."

    • Competence
      4

      "The game involves complex train operation mechanics, realistic physics, and detailed controls that challenge player skill and provide feedback."

    • Competition
      -3

      "Focus is on individual experience and personal mastery rather than competing against others; multiplayer is planned but not yet implemented."

    • Continuation
      3

      "Players report long sessions and habitual play, with many hours spent exploring and completing scenarios, though some note limited content."

    • Cooperation
      -4

      "Gameplay is primarily single-player and individual; cooperation or teamwork with others is minimal or absent."

    • Creativity
      -2

      "Limited creativity as players follow set routes and scenarios; no modding or scenario editor currently, but some freedom in train operation."

    • Domination
      -5

      "No evidence of exerting control or superiority over others; interactions are individual and respectful."

    • Escapism
      4

      "Players use the game as a relaxing escape with immersive environments and detailed simulation, providing distraction from real life."

    • Expectation
      -4

      "Players engage voluntarily out of personal interest and passion for trains, not out of obligation or pressure."

    • Experimenting
      3

      "Players explore detailed mechanics, test train operations, and experiment with controls and scenarios."

    • Exploration
      2

      "Some exploration of routes and environments occurs, but within limited, known routes and scenarios."

    • Expression
      -3

      "Limited customization or self-expression; players use predefined trains and routes with minimal avatar personalization."

    • Fantasy
      -4

      "The game emphasizes realistic train operation and plausible scenarios rather than imaginative or fictional elements."

    • Fellowship
      -4

      "Minimal social connection or community feeling; primarily solo play with limited multiplayer features."

    • Growth
      4

      "Players learn complex train systems, acquire operational skills, and improve through tutorials and practice."

    • Health
      -5

      "Sedentary gameplay with no physical activity or rehabilitation aspects."

    • Idle
      -3

      "Requires sustained attention and focus during train operation; not designed for casual or background play."

    • Intimacy
      -5

      "No evidence of close relationships or emotional sharing; interactions are surface-level or absent."

    • Leadership
      -4

      "Players do not lead others; gameplay is individual without authority or group management."

    • Progression
      2

      "Players accumulate experience points and unlock scenarios, but progression is limited and not central."

    • Relaxation
      4

      "Game provides a relaxing, immersive experience balancing challenge and flow, suitable for stress relief."

    • Sensation
      3

      "Visual and auditory details provide sensory stimulation and enjoyment, though not overwhelming."

    • Status
      -4

      "Achievements and progress are mostly individual with minimal social recognition or visibility."

    • Story
      1

      "Some narrative elements in scenarios and voice-overs, but overall gameplay is context-light and task-focused."

    • Strategy
      3

      "Players engage in planning and problem solving related to train operation, braking, and route management."

    • Thrill
      1

      "Some suspense in managing train operations and avoiding errors, but overall experience is calm and controlled."

    • Value
      -1

      "Some players feel content is limited for price; others appreciate quality and potential for future expansions."

    • Violence
      -5

      "No combat or destruction; gameplay focuses on constructive and cooperative train operation."

    • Survival
      1

      "Players manage operational challenges and avoid failure in scenarios, but risk is low and environment stable."

    Where to buy

    Last update: 29/04/2026