UberSoldier II similar games & best alternatives
UberSoldier II
2014
Related articles
Quick resume
Deal another deadly blow to fascism!
Global score
77/100
Genres
Action, Adventure, Shooter
Similar games
Pros
- Engaging old-school fps gameplay
- Unique special abilities and rpg upgrades
- Comic book style cutscenes
- Good value on sale
- Varied weapons and levels
Cons
- Poor voice acting and story
- Linear and repetitive level design
- Clunky controls and ai issues
- Lack of active multiplayer
- Frustrating boss fights and difficulty spikes
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Violence. It leans lower than usual among comparable games on Exploration, Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players have control over character upgrades and special abilities, but gameplay is mostly linear and mission-based."
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Competence3
"Game involves skillful shooting, headshots, and use of special abilities with feedback and progression through upgrades."
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Competition-4
"Focus is on single-player campaign with no active multiplayer community; no ranked or leaderboard competition."
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Continuation2
"Players report engaging gameplay with some frustration; game length is moderate (4-8 hours), encouraging completion but not habitual long sessions."
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Cooperation-3
"Primarily single-player experience; AI allies present but ineffective; multiplayer is dead or minimal."
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Creativity2
"Includes RPG-style upgrades and special abilities; comic book style cutscenes add creative presentation."
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Domination-4
"No evidence of player dominance over others; multiplayer is inactive and no social power dynamics."
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Escapism3
"Players use the game as a fun distraction and stress relief with a campy, over-the-top WWII shooter experience."
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Expectation-3
"Players engage voluntarily for fun or nostalgia, often on sale; no obligation or pressure to play."
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Experimenting2
"Players can experiment with different weapons, upgrade paths, and special ability usage."
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Exploration-2
"Game is linear with limited exploration; levels are mostly corridors and connected rooms."
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Expression-3
"Minimal customization beyond skill upgrades; no avatar personalization or cosmetic changes."
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Fantasy3
"Game features superhuman powers, fictional WWII alternate history, and comic book style storytelling."
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Fellowship-4
"Mostly solo play with little social interaction or community engagement."
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Growth3
"Players develop character skills and abilities through experience points and upgrades."
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Health-4
"Typical sedentary FPS gameplay with no physical activity or health benefits."
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Idle-3
"Requires focused attention; gameplay is action-oriented without idle or background play."
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Intimacy-4
"No evidence of close social relationships or emotional sharing; isolated single-player experience."
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Leadership-4
"No leadership roles; AI allies are ineffective and multiplayer is inactive."
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Progression4
"Strong RPG elements with character upgrades, skill points, and unlocking special abilities."
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Relaxation1
"Some players find the game fun and stress-relieving, though others report frustration and tension."
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Sensation2
"Visual effects, gunplay, and special abilities provide sensory stimulation and excitement."
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Status-4
"No social recognition or status systems; achievements and multiplayer are minimal or absent."
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Story1
"Story is campy, confusing, and presented via comic-style cutscenes; some narrative immersion but weak plot."
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Strategy1
"Basic tactical elements like using cover, special abilities, and weapon choice; mostly straightforward combat."
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Thrill2
"Action and special modes provide moments of excitement and tension release."
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Value4
"Highly regarded as good value for money especially when purchased on sale at low price."
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Violence5
"Core gameplay revolves around combat, shooting, and killing enemies in a WWII setting."
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Survival2
"Players must manage health, shield energy, and avoid death; some challenge in surviving enemy attacks."
Last update: 29/04/2026