Lost Planet™: Extreme Condition Thumbnail

Lost Planet™: Extreme Condition similar games & best alternatives

Lost Planet™: Extreme Condition

Xbox 360, PlayStation 3, PC (Microsoft Windows) • 2007

Related articles

Quick resume

Driven to the brink of extinction on ice-covered wastelands, humankind fights to survive. Battle to survive against gargantuan alien Akrid and treacherous Snow Pirates on the vast and frozen landscape of EDN III.

Global score

81/100

Genres

Action, Adventure, Shooter, Platform

Pros

  • Engaging mech combat
  • Unique thermal energy survival mechanic
  • Varied boss fights
  • Nostalgic and immersive sci-fi setting
  • Solid controls with controller support

Cons

  • Linear and short campaign
  • Weak and clichéd story
  • Dead or missing multiplayer
  • Some clunky animations and controls
  • Limited exploration and customization

Motivations

  • Autonomy
    3

    "Players can choose different approaches to combat, use various weapons and mechs, and decide to fight or evade enemies, showing control over their actions."

  • Competence
    3

    "The game offers skill-based combat, especially in boss fights and mech piloting, requiring strategy and quick decisions."

  • Competition
    -3

    "Focus is mainly on single-player experience with dead or minimal multiplayer; players engage at their own pace without leaderboard pressure."

  • Continuation
    1

    "Some players report nostalgia-driven repeated playthroughs, but the game is relatively short and linear, limiting habitual long-term engagement."

  • Cooperation
    -4

    "The game is primarily single-player; multiplayer modes are dead or unavailable, so cooperation is minimal or absent."

  • Creativity
    2

    "Players can customize mech weapons and choose loadouts, but level design and story progression are linear with limited creative freedom."

  • Domination
    -4

    "No evidence of dominating others; interactions are mostly solo and cooperative multiplayer is dead."

  • Escapism
    4

    "Players enjoy immersive sci-fi world, mech combat, and monster battles as a form of escapism and nostalgic entertainment."

  • Expectation
    -4

    "Players engage voluntarily out of interest and nostalgia, with no indication of obligation or external pressure."

  • Experimenting
    2

    "Players experiment with different weapons, mechs, and combat strategies, though within a structured mission framework."

  • Exploration
    -2

    "Levels are mostly linear corridors with limited exploration, though some side paths and collectibles exist."

  • Expression
    1

    "Some customization of mech weapons and loadouts allows personal expression, but character and environment customization is minimal."

  • Fantasy
    4

    "The game features sci-fi elements, giant alien monsters, mechs, and a fictional frozen planet setting, emphasizing imaginative fiction."

  • Fellowship
    -4

    "Primarily a solo experience with minimal social interaction; multiplayer is dead or unsupported."

  • Growth
    2

    "Players develop skills in combat and mech usage, though progression is limited by linear mission design."

  • Health
    -4

    "The game is sedentary with no physical activity; players sit and use controllers or keyboard/mouse."

  • Idle
    -3

    "Requires focused attention during combat and boss fights; not designed for casual or background play."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing; gameplay is solitary."

  • Leadership
    -4

    "No leadership roles; players act individually without managing or guiding others."

  • Progression
    3

    "Players collect weapons, upgrades, and thermal energy; mech loadouts and abilities improve over time."

  • Relaxation
    1

    "Gameplay can be tense during boss fights but also offers moments of flow and satisfaction in combat."

  • Sensation
    3

    "Visual and auditory effects like explosions, mech sounds, and monster designs provide sensory stimulation and excitement."

  • Status
    -4

    "No social recognition or ranking systems; achievements and multiplayer are minimal or dead."

  • Story
    1

    "Story is present and drives the game but is considered weak, clichéd, and sometimes incoherent."

  • Strategy
    3

    "Players must plan combat tactics, manage thermal energy, and use positioning especially in boss fights and mech battles."

  • Thrill
    3

    "Boss fights and survival against giant monsters create suspense and excitement."

  • Value
    3

    "Players find good value especially on sale, enjoying nostalgia and solid gameplay for a low price."

  • Violence
    4

    "Combat against alien monsters, humans, and mech battles involve destruction and shooting."

  • Survival
    3

    "Thermal energy mechanic requires players to manage resources to avoid death from cold and damage."

Similar games

    Last update: 06/03/2026