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Ultimate Booster Experience

PC (Microsoft Windows) • 2016

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Quick resume

Take a ride on a huge 200m (600ft) swing with breathtaking views or try other height challenges! A vast modern city is your playground. Height and speed are your passion. Ultimate height experience for VR!

Global score

76/100

Genres

Action, Adventure, Casual, Simulator

Pros

  • Immersive vr thrill experience
  • Effective at inducing vertigo and motion sensation
  • Low price point
  • Good for demonstrating vr to newcomers
  • Smooth performance on capable hardware

Cons

  • Limited content and short playtime
  • Basic and dated graphics
  • Can cause motion sickness
  • Minimal interactivity or gameplay depth
  • Not suitable for long-term engagement

Motivations

  • Autonomy
    -3

    "Players mostly follow preset ride paths with limited control, except some minor input on rocket speed/direction."

  • Competence
    -2

    "Experience involves passive riding with minimal skill or challenge; some minor control in rocket mode."

  • Competition
    -5

    "No competitive elements or comparison to others; focused on individual experience."

  • Continuation
    -3

    "Short experiences with limited content lead to low replay value; mostly used for demos or occasional play."

  • Cooperation
    -5

    "Single-player experience with no cooperative or multiplayer features."

  • Creativity
    -5

    "No creation or customization; players experience predefined rides."

  • Domination
    -5

    "No social dominance or power dynamics; purely individual experience."

  • Escapism
    4

    "Strong escapism through immersive VR thrill rides that trick the brain and induce vertigo."

  • Expectation
    -4

    "Players engage voluntarily for fun or demonstration; no obligation or pressure."

  • Experimenting
    1

    "Some minor experimentation with different rides and viewing angles, but mostly preset experiences."

  • Exploration
    -4

    "Limited environments and fixed ride paths; no open exploration."

  • Expression
    -5

    "No character or environment customization; standardized presentation."

  • Fantasy
    2

    "Some imaginative elements like riding rockets or eagles, but mostly realistic thrill ride simulations."

  • Fellowship
    -4

    "Primarily solo experience; social aspect limited to watching others or sharing reactions."

  • Growth
    -4

    "No skill development or learning curve; straightforward experience."

  • Health
    -4

    "Sedentary VR experience with risk of motion sickness; no physical exercise benefits."

  • Idle
    3

    "Short sessions and casual use, often as a break or demo rather than continuous play."

  • Intimacy
    -4

    "Minimal social interaction; mostly surface-level sharing of reactions."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    -5

    "No item collection, upgrades, or progression systems."

  • Relaxation
    -3

    "Experience induces tension and thrill rather than relaxation or flow."

  • Sensation
    5

    "Strong sensory stimulation through VR-induced vertigo, motion, and emotional excitement."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    -5

    "No narrative or story elements; purely experiential rides."

  • Strategy
    -5

    "No strategic or problem-solving elements; straightforward ride experiences."

  • Thrill
    5

    "High thrill and suspense from intense VR motion and vertigo sensations."

  • Value
    2

    "Generally considered good value for price as a novelty or demo, though limited content."

  • Violence
    -5

    "No violence or destructive gameplay; focused on thrill rides."

  • Survival
    -5

    "No survival or failure avoidance mechanics."

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    Last update: 06/03/2026