WASTED similar games & best alternatives
WASTED
2016
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Quick resume
Get wasted or get wasted trying in WASTED, a roguelike post-apocalyptic pub crawler. Fight tooth and nail, bullets and baseball bats in search of Booze, gain strange mutational Hangovers, and explore the Coolers in search of powerful weapons, armor, and a nice stiff drink to top it all off.
Global score
77/100
Genres
Action, Indie, Role-playing (RPG), Shooter
Pros
- Addictive roguelite gameplay loop
- Engaging combat and strategy
- Humorous writing and characters
- Strong progression and customization
- Good soundtrack and art style
Cons
- Repetitive room layouts
- Some frustration with permadeath
- Time pressure mechanic divisive
- Limited weapon variety
- Lack of multiplayer or cooperation
Motivations
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Autonomy4
"Players choose their own actions, manage inventory, and decide risk vs reward in dungeon runs; some forced pacing but overall high player control"
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Competence4
"Challenging gameplay with skill-based combat, learning curve, and strategic resource management"
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Competition2
"Includes daily challenges and leaderboards for score competition, but main gameplay is solo and self-paced"
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Continuation5
"Highly addictive roguelite loop with strong player attachment to progression and repeated runs"
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Cooperation-4
"Primarily single-player focused with minimal to no multiplayer or cooperative elements"
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Creativity3
"Players customize characters, build loadouts, and craft items; some modding support enhances creativity"
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Domination-3
"Interactions are balanced and respectful; no evidence of power imposition or trash talk"
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Escapism5
"Strong escapism through immersive post-apocalyptic setting, humor, and engaging gameplay"
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Expectation-4
"Players engage voluntarily out of intrinsic interest and enjoyment, no obligation or pressure noted"
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Experimenting4
"Encourages trying new strategies, loadouts, and risk-taking in procedurally generated dungeons"
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Exploration3
"Procedural dungeons encourage discovery, though room templates repeat; some narrative exploration"
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Expression3
"Character customization available, including appearance and gear; some cosmetic personalization"
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Fantasy4
"Imaginative post-apocalyptic fiction with humorous and exaggerated elements"
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Fellowship-4
"Mostly solo play with limited social or community interaction beyond forums"
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Growth4
"Players develop skills, learn enemy patterns, and improve through repeated runs and progression"
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Health-4
"Sedentary gameplay with no physical activity; focus on screen-based interaction"
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Idle-4
"Requires constant attention and focus due to time limits and challenging combat"
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Intimacy-4
"Minimal social interaction; no evidence of close relationship building"
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Leadership-4
"No leadership or group management roles; gameplay is individual"
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Progression5
"Strong progression through item collection, home upgrades, and permanent buffs"
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Relaxation-2
"Tense gameplay with time pressure and permadeath, though humor and music provide some relief"
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Sensation3
"Engaging visual style, sound design, and music provide sensory stimulation and fun"
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Status1
"Some recognition through leaderboards and community, but mostly individual focus"
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Story3
"Narrative elements and character interactions add plot and humor beyond pure gameplay"
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Strategy4
"Requires planning, resource management, and tactical decision making under pressure"
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Thrill4
"High tension from time limits, permadeath, and pursuer enemy create suspense and excitement"
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Value4
"High perceived value for price with extensive content and replayability"
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Violence4
"Combat and destruction are core gameplay elements with shooting and melee attacks"
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Survival4
"Focus on avoiding death, managing resources, and overcoming threats in hostile environments"
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Last update: 06/03/2026