We Were Here Expeditions: The FriendShip similar games & best alternatives
We Were Here Expeditions: The FriendShip
2023
Related articles
Quick resume
Partner up with your friend online and set sail for an unforgettable puzzle adventure in this bite-sized standalone We Were Here experience. Work together to overcome brain-teasing challenges and make fun memories, using your best communication, teamwork and trust skills.
Global score
90/100
Genres
Adventure, Casual, Indie, Puzzle
Similar games
Pros
- Excellent cooperative communication gameplay
- Challenging and varied puzzles
- Strong social bonding and teamwork
- Good value especially on sale
- Light-hearted and fun atmosphere
Cons
- Very short game length
- Some frustrating puzzle mechanics
- Minor bugs and lag issues
- Limited replayability beyond gold ticket pursuit
- Second puzzle's rng element can be frustrating
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. It leans lower than usual among comparable games on Violence, Survival, Leadership.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players have control over communication and puzzle-solving strategies, with role swapping and choice in how to approach challenges."
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Competence4
"Puzzles require skillful communication, problem-solving, and mastery to achieve gold tickets; players receive clear feedback on performance."
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Competition1
"Some competitive elements exist in striving for gold tickets and high scores, but focus remains on cooperative play rather than direct competition."
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Continuation2
"Players often replay puzzles to improve scores and achieve gold tickets, showing moderate attachment and repeated engagement."
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Cooperation5
"Game is fundamentally cooperative, requiring communication, teamwork, and trust between two players to solve puzzles."
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Creativity2
"Players experiment with communication and puzzle-solving approaches, though puzzles themselves follow designed structures."
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Domination-4
"Interactions emphasize equality, mutual respect, and shared problem-solving rather than exerting control or superiority."
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Escapism3
"Players use the game as a fun, light-hearted distraction and bonding experience, escaping real-life stress through cooperative play."
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Expectation-4
"Players engage voluntarily for enjoyment and social connection, not out of obligation or external pressure."
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Experimenting3
"Players try different communication methods and puzzle strategies, including swapping roles and retrying for better results."
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Exploration1
"Limited exploration of new areas; focus is on puzzle rooms and mechanics rather than open-world discovery."
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Expression1
"Some cosmetic elements like ship customization exist, but minimal player-driven expression or avatar personalization."
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Fantasy1
"Game features a fictional setting with imaginative puzzles, but grounded in cooperative problem-solving rather than deep fantasy."
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Fellowship5
"Strong emphasis on social connection, shared experiences, and building bonds through cooperative gameplay."
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Growth4
"Players develop communication skills, problem-solving abilities, and teamwork through challenging puzzles."
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Health-5
"Game involves sedentary play with no physical activity or health-related features."
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Idle-4
"Requires continuous attention and active communication; not suited for passive or background play."
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Intimacy4
"Encourages close social interaction, trust, and emotional connection between players."
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Leadership-3
"Players share responsibilities and collaborate equally rather than one leading and the other following."
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Progression3
"Players progress by completing puzzles and earning bronze, silver, or gold tickets, with some cosmetic ship upgrades."
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Relaxation2
"Generally a fun and light-hearted experience, though some puzzles induce tension and frustration."
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Sensation2
"Enjoyable audiovisuals and engaging puzzle mechanics provide moderate sensory stimulation and emotional fun."
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Status0
"No significant social status or recognition systems; focus is on cooperative achievement rather than social ranking."
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Story1
"Contains a light narrative backdrop, but story is secondary to puzzle-solving and cooperative gameplay."
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Strategy3
"Requires mental challenge, planning, and logical problem-solving to complete puzzles effectively."
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Thrill1
"Some suspense and tension in puzzles, but overall experience is more light-hearted than thrilling."
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Value2
"Generally considered good value for price, especially on sale, though some find it short for full price."
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Violence-5
"No combat or destructive gameplay; focus is on constructive cooperation and puzzle solving."
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Survival-3
"Minimal survival elements; low-risk environment focused on puzzle challenges rather than threat avoidance."
Where to buy
Last update: 29/04/2026