Grim Legends 3: The Dark City similar games & best alternatives

Grim Legends 3: The Dark City

Mac, PlayStation 4, PC (Microsoft Windows), Nintendo Switch, Linux, Xbox One • 2016

Should you play it?

Hunt monsters in the gothic city!

What works
  • Engaging dark fantasy story
  • High-quality graphics and animations
  • Varied and rewarding puzzles
  • Good voice acting and soundtrack
  • Bonus content and achievements add replay value
Things to keep in mind
  • Short game length
  • Some translation issues
  • Limited difficulty scaling
  • Achievement requirements can be frustrating
  • Lack of innovation in hidden object mechanics

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • True Fear: Forsaken Souls Part 3

  • New York Mysteries: High Voltage Collector's Edition

  • Sherlock Holmes The Awakened

  • Darkarta: A Broken Heart's Quest Collector's Edition

  • Trick & Treat

  • Fatum Betula

  • TSIOQUE

  • The Journey Down: Chapter Two

  • Dollmare

Hidden Gems

Less popular games with surprisingly high similarity

If you liked…

Recommendations by what you enjoyed most

  • Escapism

    Thorne - Death Merchants

  • Fantasy

    Our Darker Purpose

  • Story

    Bloodwash

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Grim Legends 3: The Dark City: A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. Here, the score leans higher than usual among comparable games on Thrill. It leans lower than usual among comparable games on Intimacy, Cooperation.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

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    3

    "Players have freedom to explore environments, interact with many objects, and make dialogue choices, though story progression is linear."

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    "Players have freedom to explore, combine items, and choose dialogue options, though gameplay follows a linear story path."

  • Competence

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    "The game offers moderate challenge with puzzles and timing-based platforming requiring skill and reaction, but not overly difficult."

    Capsule for Toby: The Secret Mine Toby: The Secret Mine

    "Puzzles and mini-games provide moderate challenge with some requiring skill and timing, but overall accessible."

  • Competition

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    "Focus is on single-player experience without competitive or ranked elements."

    Capsule for Evoland Evoland

    "Focus is on single-player experience without competitive or ranked elements."

  • Continuation

    Game with the same Continuation vibe

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    "Players report engaging story and gameplay with some replay value via new game+ and achievements, though game length is short and some find repetition a downside."

    Capsule for Troublemaker Troublemaker

    "Engaging story and puzzles encourage replay for achievements and bonus content, though game length is relatively short."

  • Cooperation

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    "Entirely single-player with no cooperative multiplayer features."

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    "Entirely single-player with no cooperative multiplayer features."

  • Creativity

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    "Players interact with inventory items and combine them to solve puzzles, allowing some creative problem solving within predefined structures."

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    "Players combine and interact with inventory items and solve varied puzzles, allowing some creative problem solving."

  • Domination

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    "No elements of exerting control or superiority over others; gameplay is individual and narrative-driven."

    Capsule for Rusty Lake: Roots Rusty Lake: Roots

    "No elements of exerting control or superiority over others; gameplay is solo and narrative-driven."

  • Escapism

    Game with the same Escapism vibe

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    "Dark fantasy setting and immersive story provide escape from real life."

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    "Dark fantasy setting and immersive story provide strong escape from real life."

  • Expectation

    Game with the same Expectation vibe

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    "Players engage voluntarily for enjoyment and relaxation without external pressure or obligation."

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    "Players engage voluntarily for enjoyment and relaxation without external pressure or obligation."

  • Experimenting

    Game with the same Experimenting vibe

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    "Varied puzzles and interactive elements encourage players to try different approaches and mechanics."

    Capsule for Adam Wolfe Adam Wolfe

    "New puzzle types and inventory interactions encourage players to try different approaches."

  • Exploration

    Game with the same Exploration vibe

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    "Players explore multiple detailed environments and backtrack occasionally, discovering story elements and collectibles."

    Capsule for Grim Legends 2: Song of the Dark Swan Grim Legends 2: Song of the Dark Swan

    "Players explore multiple interconnected locations with some backtracking and discovery of collectibles."

  • Expression

    Game with the same Expression vibe

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    "Some player expression through dialogue choices and soundboard use, but limited character customization."

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    "Limited character customization; some player expression through dialogue choices."

  • Fantasy

    Game with the same Fantasy vibe

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    "Gothic, dark fantasy setting with supernatural elements and imaginative narrative."

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    "Strong dark fantasy and gothic themes with supernatural elements and imaginative story."

  • Fellowship

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    "Minimal social interaction; primarily a solitary experience."

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    "Minimal social interaction; primarily a solitary experience."

  • Growth

    Game with the same Growth vibe

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    "Players develop puzzle-solving skills and learn game mechanics progressively."

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    "Players develop puzzle-solving skills and learn game mechanics progressively."

  • Health

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    "Sedentary gameplay typical of point-and-click adventure games."

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    "Sedentary gameplay typical of point-and-click adventure games."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires focused attention to solve puzzles and progress; not suitable for passive or background play."

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    "Requires focused attention to solve puzzles and progress; not suitable for passive or background play."

  • Intimacy

    Game with the same Intimacy vibe

    -3

    "Limited emotional connections mainly through narrative; no social relationship building."

    Capsule for Beyond The Edge Of Owlsgard Beyond The Edge Of Owlsgard

    "Limited emotional connection through narrative; no social relationship building."

  • Leadership

    Game with the same Leadership vibe

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    "No leadership or group management elements; single-player focused."

    Capsule for The Way The Way

    "No leadership or group management elements; single-player focused."

  • Progression

    Game with the same Progression vibe

    3

    "Players collect items, unlock achievements, and progress through story and bonus chapters."

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    "Players collect items, unlock achievements, and progress through story and bonus content."

  • Relaxation

    Game with the same Relaxation vibe

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    "Balanced challenge and immersive atmosphere provide a relaxing yet engaging experience."

    Capsule for The Room Three The Room Three

    "Balanced challenge and immersive atmosphere provide a relaxing experience."

  • Sensation

    Game with the same Sensation vibe

    3

    "Enjoyable visuals, smooth animations, and soundtrack provide sensory stimulation."

    Capsule for Pumped BMX + Pumped BMX +

    "High-quality visuals, animations, and soundtrack offer pleasing sensory stimulation."

  • Status

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    "No social status or recognition systems; achievements are personal milestones."

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    "No social status or recognition systems; achievements are personal milestones."

  • Story

    Game with the same Story vibe

    4

    "Strong narrative focus with voice acting, character interactions, and a plot with twists and lore."

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    "Engaging narrative with voice acting, plot twists, and character development."

  • Strategy

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    "Puzzles require logical thinking and planning, though not highly complex."

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    "Puzzles require logical thinking and planning, though not deeply complex."

  • Thrill

    Game with the same Thrill vibe

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    "Some suspenseful moments and plot twists, but overall low risk and tension."

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    "Some suspenseful moments and plot twists, but overall low risk and tension."

  • Value

    Game with the same Value vibe

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    "Generally considered good value especially on sale; some players note short length but satisfying experience."

    Capsule for Lara Croft GO Lara Croft GO

    "Generally perceived as good value especially on sale; short length noted by players."

  • Violence

    Game with the same Violence vibe

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    "Combat is minimal and puzzle-focused rather than violent or destructive."

    Capsule for Dungeons of Dreadrock Dungeons of Dreadrock

    "Combat represented as puzzle-based rune battles rather than direct violence."

  • Survival

    Game with the same Survival vibe

    -3

    "No survival mechanics or resource management; low-risk environment focused on puzzle solving."

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    "No survival mechanics; low-risk environment focused on puzzle solving."

Last update: 01/06/2026