ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS / アヌビス ゾーン・オブ・エンダーズ : マーズ Thumbnail

ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS / アヌビス ゾーン・オブ・エンダーズ : マーズ similar games & best alternatives

ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS / アヌビス ゾーン・オブ・エンダーズ : マーズ

PC (Microsoft Windows) • 2018

Related articles

Quick resume

ZONE OF THE ENDERS THE 2nd RUNNER - M∀RS Remastered in 4K and full VR. Enter Orbital Frame JEHUTY's cockpit and fly through Martian skies!

Global score

72/100

Genres

Action

Pros

  • Fast-paced and fluid mech combat
  • High-quality remaster with 4k and 60fps support
  • Engaging boss fights and varied missions
  • Immersive anime-style story and soundtrack
  • Vr mode adds unique cockpit experience

Cons

  • Short main story length
  • Some technical issues and bugs in pc port
  • Lack of japanese audio option by default
  • Keyboard controls poorly supported, controller recommended
  • Linear mission structure limits exploration

Motivations

  • Autonomy
    3

    "Players have freedom to choose weapons and combat style, and can experiment with different subweapons and strategies."

  • Competence
    4

    "The game offers challenging combat requiring skill, timing, and mastery of mechanics, with boss fights demanding strategy and precision."

  • Competition
    -2

    "Focus is primarily on single-player experience with no strong emphasis on ranked or multiplayer competition; local versus mode exists but is minor."

  • Continuation
    2

    "Players often replay the game and extra missions; some mention multiple playthroughs and speedruns, but the main story is short."

  • Cooperation
    -5

    "The game is a single-player experience with no cooperative multiplayer elements."

  • Creativity
    2

    "Players can experiment with different subweapons and combat approaches, but the game follows a linear structure with predefined missions."

  • Domination
    -5

    "No evidence of exerting control or superiority over other players; interactions are single-player focused."

  • Escapism
    4

    "Highly immersive sci-fi mech action with anime-style storytelling provides strong escape from real life."

  • Expectation
    -4

    "Players engage out of personal desire and nostalgia; no indication of obligation or external pressure to play."

  • Experimenting
    3

    "Combat encourages trying new subweapons and tactics; players enjoy mastering mechanics and exploring combat depth."

  • Exploration
    -3

    "Game is mission-based and linear with limited exploration; focus is on combat scenarios rather than open-world discovery."

  • Expression
    -4

    "Minimal customization or avatar personalization; players use preset mechs and designs."

  • Fantasy
    5

    "Strong sci-fi anime fantasy theme with giant mechs, space battles, and fictional narrative."

  • Fellowship
    -4

    "Primarily a solo experience with limited social or community interaction."

  • Growth
    3

    "Players develop skill mastery and learn combat mechanics; some progression through unlocking subweapons and extras."

  • Health
    -5

    "Typical sedentary gaming experience with no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention and continuous engagement during fast-paced combat."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing; single-player focus."

  • Leadership
    -5

    "No leadership or group management roles; solo gameplay."

  • Progression
    3

    "Players unlock subweapons, extras, and complete missions; some collectables and upgrades exist."

  • Relaxation
    2

    "Fast-paced and thrilling gameplay with moments of flow, but also some tension and challenge."

  • Sensation
    4

    "Strong sensory stimulation from visuals, sound, and fast action; immersive anime style and soundtrack."

  • Status
    -4

    "No social recognition or leaderboard status; focus on personal enjoyment."

  • Story
    3

    "Narrative-driven with anime cutscenes and character interactions; story is a notable part of the experience."

  • Strategy
    3

    "Combat and boss fights require tactical thinking, timing, and use of different weapons and maneuvers."

  • Thrill
    4

    "High-speed combat and boss battles provide excitement, suspense, and adrenaline."

  • Value
    1

    "Generally considered worth buying especially on sale; some complaints about price vs. short length."

  • Violence
    4

    "Combat involves destruction of enemy mechs and fast-paced fighting."

  • Survival
    3

    "Players must avoid damage and defeat enemies to progress; boss fights require careful survival tactics."

Similar games

    Last update: 06/03/2026