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Continuation
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Play style 02
Many players report long play sessions, replaying levels, and habitual engagement with the game.
Explore play styles & combinations ↓+5 Continuation affinity
Review scores are shown out of 100
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+4.0
Dream House Days DX
Players report long sessions and habitual play driven by slow, steady growth and multi-generational tenant progression.
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+4.0
Evil Genius
Many players report long play sessions and high replayability due to base building and strategic depth.
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+4.0
Tear and the Library of Labyrinths
Players report long play sessions, multiple endings, and replayability with NG+ and gallery unlocks encouraging…
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+4.0
PsiloSybil
Many players report long playtimes, repeated retries, and habitual play to master levels and achieve 100% completion.
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+4.0
Way of the Hunter 2
Players report long sessions, habitual play, and high engagement despite early access bugs.
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+4.0
One-armed cook
Players often engage in long sessions, especially with friends, returning repeatedly for multiplayer fun.
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+4.0
Gothic® 3
Players report long playtimes, replayability with different faction choices, and habitual returns to the game.
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+4.0
Momoka (wo) Wasshoi
Players report habitual play, repeated attempts, and desire to master difficult stages, indicating strong continuation…
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+4.0
Burden of Command™
Players report long sessions and strong attachment to characters and story, encouraging continued play despite…
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+4.0
SKIBIDI GYATROOMS
Many reviews mention long play sessions, repeated replays, and strong attachment to the game.
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+4.0
Underspace
Players report long sessions and deep engagement with exploration and story, indicating strong retention.
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+4.0
Starlight Revolver
Players report habitual play, repeated dives, and engagement with crafting and minigames, indicating strong desire to…
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+4.0
Vanguard Galaxy
Many reviews mention long playtimes, habitual engagement, and strong attachment to progression and exploration.
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+4.0
Ymir
Long, slow-paced multiplayer games lasting weeks or months encourage habitual play and long-term engagement.
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+4.0
Zavix Tower
Many players report long playtimes and habitual return to the game, enjoying repeated dungeon runs and character growth.
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+4.0
The Impossible Game
Players report habitual replay, long sessions, and repeated attempts to master levels despite frustration.
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+4.0
Crash Team Racing
Adventure mode, unlockables, challenges, and multiplayer modes provide long play sessions and habitual engagement.
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+4.0
MONSTER CARDS
Players report spending many hours creating cards and repeatedly playing with friends, indicating strong habitual…
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+4.0
Birb
Long playtimes with habitual engagement and repeated resets encourage extended play despite grind.
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+4.0
TAISHO x ALICE episode 1
Players express strong attachment and desire to continue through multiple episodes and routes, with long play sessions…
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+4.0
Oriental Dynasty - Silk Road defense war
Several reviews mention long play sessions, replayability, and multiple game modes encouraging extended engagement.
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+4.0
SUPER BOMBERMAN COLLECTION
Players report many hours of nostalgic play and repeated sessions, especially with local multiplayer and boss rush mode.
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+4.0
Dragon Ball Z: Budokai Tenkaichi 3
Multiple modes and a large roster encourage long-term engagement and habitual play.
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+4.0
FlowScape
Many users report long sessions and habitual creative play, with ongoing updates encouraging continued engagement.
Same motivation, different experiences
Your way to play
Explore different sides of continuation, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.
