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MONSTER CARDS

PC (Microsoft Windows) • 2022

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Quick resume

Bring your original deck of cards and play against everyone!

Global score

95/100

Genres

Casual, Indie, Free To Play, Early Access

Pros

  • Highly creative card and art customization
  • Fun and engaging with friends
  • Free to play
  • Strong community and discord presence
  • Potential for growth and updates

Cons

  • Lack of tutorial and english documentation
  • Limited matchmaking and online features
  • Confusing gameplay mechanics
  • Basic and limited art tools
  • Some balance and quality of life issues

Motivations

  • Autonomy
    5

    "Players have full control over creating their own cards, including art and abilities, allowing personal freedom and self-direction."

  • Competence
    2

    "Game involves skill in drawing and strategic deck building, but gameplay mechanics can be confusing and lack clear tutorials, limiting mastery."

  • Competition
    1

    "Competitive play exists mainly among friends; no strong matchmaking or ranked modes currently, so competition is casual and social."

  • Continuation
    4

    "Players report spending many hours creating cards and repeatedly playing with friends, indicating strong habitual engagement."

  • Cooperation
    -2

    "Focus is on battling friends or AI individually; little evidence of cooperative gameplay or teamwork."

  • Creativity
    5

    "Core feature is creating and customizing cards with own drawings and music, fostering high creativity."

  • Domination
    -3

    "Interactions emphasize fun and equality among players rather than exerting control or superiority."

  • Escapism
    3

    "Players use the game as a fun distraction and creative outlet, escaping real life through drawing and gameplay."

  • Expectation
    -4

    "Engagement is voluntary and driven by intrinsic interest and enjoyment rather than obligation."

  • Experimenting
    4

    "Players experiment with card creation, abilities, and deck building; trial and error is common due to limited tutorials."

  • Exploration
    -1

    "Game is focused on custom content creation and battling rather than exploring new environments or secrets."

  • Expression
    5

    "Strong emphasis on self-expression through custom card art, music, and lore."

  • Fantasy
    3

    "Players create imaginative cards and scenarios, though gameplay mechanics are abstract and not strictly realistic."

  • Fellowship
    2

    "Community and friend groups are important for gameplay; some social sharing and Discord presence noted."

  • Growth
    3

    "Players develop drawing skills and learn complex game mechanics over time."

  • Health
    -5

    "No physical activity involved; purely sedentary gameplay."

  • Idle
    -3

    "Requires focused attention for drawing and gameplay; not suited for passive or background play."

  • Intimacy
    1

    "Some social interaction and sharing with friends, but limited evidence of deep emotional connections."

  • Leadership
    Insufficient data
  • Progression
    3

    "Players accumulate cards and build decks, progressing through collection and customization."

  • Relaxation
    3

    "Creative drawing and casual play with friends provide a relaxing and enjoyable experience."

  • Sensation
    1

    "Some sensory stimulation from custom music and visuals, but overall simple graphics and audio."

  • Status
    -2

    "Limited social recognition or ranking; community is small and informal."

  • Story
    2

    "Players can add lore and descriptions to cards, creating personal narratives."

  • Strategy
    3

    "Gameplay involves strategic deck building and understanding complex type matchups."

  • Thrill
    1

    "Some excitement from unpredictable battles, but overall low tension and risk."

  • Value
    5

    "Free to play with high replay value and creative freedom; players feel they get good return on time invested."

  • Violence
    -2

    "Combat is abstract and cartoonish; emphasis on creativity rather than violent destruction."

  • Survival
    -3

    "No survival or threat mechanics; gameplay is stable and low risk."

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    Last update: 06/03/2026