Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Strategy
A strong dose of experimenting and strategy in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Waven
Many builds and subclasses encourage experimentation with different strategies and deck combinations.
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+4.0
Blueprint Tycoon
Players experiment with blueprint designs, supply routes, and scenario creation to optimize and explore game mechanics.
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+4.0
Enemy Mind
Players experiment with different ships and strategies to master the mechanic and scoring.
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+4.0
Fantasy Survivors
The game encourages trying new builds, weapons, and strategies to find synergies and optimize play.
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+4.0
Leviaclaw
Players frequently try new builds, jobs, and strategies to overcome challenges and optimize performance.
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+4.0
Moonlighter 2: The Endless Vault
Players try new builds, weapon combinations, inventory strategies, and dungeon paths.
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+4.0
Mr. Sun's Hatbox
The game encourages trying new hats, weapons, strategies, and base configurations with randomized elements and emergent…
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+4.0
Size Matters
High degree of experimentation encouraged through randomized formulas, customizable difficulty, and puzzle solving.
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+4.0
Creator of Another World
Players explore many mechanics, experiment with skills, roles, and world-building options.
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+4.0
FORCED SHOWDOWN
Strong encouragement to try new decks, strategies, and adapt to random arena modifiers.
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+4.0
MidBoss
Strong emphasis on trying new monster forms, builds, and strategies each run.
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+4.0
QV
Game encourages trying different puzzle approaches and exploring mechanics.
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+4.0
StarCrawlers
Players experiment with different classes, skill trees, party compositions, and strategies.
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+4.0
STRIKEVOID
Players frequently try new spell combos, tactics, and builds, encouraged by diverse unlockables and procedural levels.
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+4.0
Super Hydorah
Encourages trying different weapons and loadouts, as well as exploring multiple routes and secrets.
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+4.0
Throne of Bone
The game encourages trying new builds, synergies, and strategies, with players enjoying discovering broken combos and…
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+4.0
Angels Fall First
Players enjoy trying different loadouts, roles, and tactics in a complex and evolving gameplay environment.
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+4.0
Feed the Reactor
Encourages trying new fuel combinations, strategies, and prestige approaches to optimize reactor performance.
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+4.0
rFactor 2
Players experiment with setups, mods, and different cars/tracks extensively.
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+4.0
Them's Fightin' Herds
Encourages trying new combos, characters, and strategies with extensive training and combo sharing.
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+4.0
Tower of Time
Players experiment with different character builds, skill combinations, and equipment setups; tactical combat…
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+4.0
Dinotica
High experimentation with dino builds, totem and relic combinations, and base layouts.
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+4.0
Fallback
Encouraged to try different characters, builds, and strategies; procedural levels promote exploration and novelty.
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+4.0
FIGHTING EX LAYER
Players try different Gougi decks, characters, and input modes, exploring mechanics and strategies to find preferred…
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.