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StarCrawlers

Mac, PC (Microsoft Windows), Linux • 2017

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Quick resume

StarCrawlers is a modern take on a classic cRPG dungeon crawler set in a gritty spacepunk universe. Build a crew of renegade adventurers on the fringes of space, taking jobs from megacorps to hunt bounties, sabotage rivals and conduct corporate espionage.

Global score

84/100

Genres

Adventure, Indie, Role-playing (RPG)

Pros

  • Deep tactical combat
  • Meaningful story choices
  • High replayability
  • Diverse classes and skill trees
  • Immersive cyberpunk setting

Cons

  • Some grinding required
  • Limited enemy and environment variety
  • Lack of multiplayer or social features
  • Minor bugs and ui quirks
  • Limited healing options in combat

Motivations

  • Autonomy
    4

    "Players have freedom to choose missions, party composition, skill trees, and make meaningful story choices affecting factions and reputation."

  • Competence
    4

    "Turn-based tactical combat with skill trees and gear upgrades requires strategic thinking and mastery."

  • Competition
    -3

    "Focus is on personal progression and story; no evidence of PvP or ranked modes."

  • Continuation
    4

    "High replayability with procedurally generated side missions and new game plus modes encourage long-term play."

  • Cooperation
    -2

    "Players manage a party of characters but gameplay is single-player with no multiplayer cooperation."

  • Creativity
    3

    "Character customization via skill trees and gear upgrades, plus some modding of portraits."

  • Domination
    -4

    "Interactions with factions involve reputation and consequences but no evidence of player dominance over others."

  • Escapism
    4

    "Immersive sci-fi setting and dungeon crawling provide strong escape from real life."

  • Expectation
    -4

    "Players engage voluntarily for intrinsic enjoyment, with no pressure or obligation."

  • Experimenting
    4

    "Players experiment with different classes, skill trees, party compositions, and strategies."

  • Exploration
    3

    "Procedurally generated dungeons and secrets encourage discovery and curiosity."

  • Expression
    3

    "Players can customize character appearance and portraits."

  • Fantasy
    4

    "Fictional cyberpunk sci-fi setting with imaginative classes and story."

  • Fellowship
    -3

    "Single-player game with minimal social interaction beyond faction reputation."

  • Growth
    4

    "Character leveling, skill trees, and gear upgrades provide learning and development."

  • Health
    -4

    "Typical sedentary gameplay with no physical activity."

  • Idle
    -3

    "Requires focused attention during combat and exploration."

  • Intimacy
    -4

    "Limited social interaction, no evidence of close relationships."

  • Leadership
    3

    "Players lead a party of characters, managing their skills and equipment."

  • Progression
    4

    "Strong emphasis on leveling up, acquiring and upgrading gear, and faction reputation."

  • Relaxation
    2

    "Turn-based combat allows for thoughtful pacing, though some find grinding tedious."

  • Sensation
    3

    "Enjoyable graphics, sound effects, and music enhance sensory experience."

  • Status
    -3

    "No social status or multiplayer recognition features."

  • Story
    3

    "Non-linear story with meaningful choices and multiple endings."

  • Strategy
    4

    "Combat and party building require tactical planning and problem solving."

  • Thrill
    2

    "Some suspense from challenging combat and faction consequences, but generally controlled."

  • Value
    4

    "Players report high enjoyment and replay value for the price."

  • Violence
    4

    "Combat involves fighting and destroying enemies with various weapons and abilities."

  • Survival
    3

    "Players must manage health and resources to survive increasingly difficult missions."

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    Last update: 06/03/2026