Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Focused on experimenting
Games where experimenting stands out from the other motivations.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Ghost Exile
Players try different difficulty settings, game modifiers, and explore new mechanics like exorcisms.
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+4.0
Ghost Master®
Game encourages trying new ghost combinations, strategies, and puzzle solutions to progress and unlock content.
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+4.0
Graviteam Tactics: Mius-Front
Encourages trying different tactics, unit compositions, and strategies; players explore mechanics and learn through…
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+4.0
Guilty as Sock!
Players frequently try new stories, roles, and custom evidence decks, exploring novel improvisational possibilities.
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+4.0
Hollow Knight: Silksong
Players experiment with different crests, movesets, and builds; the game encourages trying new combat styles and…
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+4.0
INAZUMA ELEVEN: Victory Road
Players explore many characters, skill combinations, and modes; game encourages trying new strategies and team builds.
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+4.0
Legend of Heroes: Three Kingdoms
Players explore multiple roles, strategies, and event outcomes, encouraging experimentation.
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+4.0
Let's Build a Zoo
Encourages trying new breeding combinations, moral paths, and zoo layouts.
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+4.0
Master of Orion 1
Randomized tech trees and ship design encourage experimentation with different strategies and builds.
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+4.0
MaSzyna
Players experiment extensively with controls, scenarios, and train operations to learn and optimize performance.
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+4.0
McOsu
Players frequently try new mods, adjust settings, and explore different gameplay speeds and difficulties.
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+4.0
MHRD
Encourages trying new circuit designs, testing optimizations, and exploring hardware description language.
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+4.0
Monster Hunter: World
Players try different weapons, builds, and strategies; game encourages learning and experimentation.
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+4.0
MotoGP™20
Players experiment with bike setups, power modes, and race strategies to optimize performance and learn mechanics.
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+4.0
Mystic Vale
Players experiment with different card combinations, strategies, and expansions to discover effective deck builds and…
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+4.0
Nation Red
The perk and weapon system encourages trying new builds and strategies each game, fostering experimentation.
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+4.0
Passpartout: The Starving Artist
Players try different painting styles, tools, and approaches to satisfy diverse NPC tastes and unlock multiple endings.
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+4.0
PAYDAY 2
Players try different builds, stealth vs loud approaches, and experiment with weapon mods and tactics.
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+4.0
Pixel Dungeon
Players try different classes, item uses, and strategies; the game encourages learning through trial and error.
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+4.0
Project Hospital
Players experiment with hospital layouts, staff assignments, and diagnostic strategies.
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+4.0
QuiVr
Players try different gear, spells, and strategies; game encourages experimentation with loadouts.
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+4.0
Rec Room
Players explore various mini-games, social interactions, and creative building, encouraging experimentation.
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+4.0
Riven (1997)
Encourages exploration and experimentation with environmental clues and puzzle elements.
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+4.0
Rollerdrome
Encourages trying new tricks, weapon combos, and strategies to improve scores and complete challenges.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.