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Riven (1997)

PC (Microsoft Windows) • 2010

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Quick resume

Released in 1997 as the original sequel to Myst, one of the best-selling puzzle adventure games of all time. Prepare to enter a world "torn asunder" by timeless, unresolved conflicts -- a world of incomparable beauty, intrigue, and betrayal.

Global score

89/100

Genres

Adventure, Casual

Pros

  • Immersive and detailed worldbuilding
  • Challenging and rewarding puzzles
  • Strong narrative and atmosphere
  • Classic and influential adventure game
  • Runs on modern systems with patches

Cons

  • Low resolution and dated graphics
  • Some puzzles can be obscure or frustrating
  • Slow pacing and backtracking
  • Technical issues on some systems
  • Lack of modern conveniences like autosave

Motivations

  • Autonomy
    4

    "Players freely explore a large open world and solve puzzles at their own pace with minimal guidance."

  • Competence
    5

    "The game challenges players with complex, multi-layered puzzles requiring observation, note-taking, and logical thinking."

  • Competition
    -5

    "Single-player experience focused on personal puzzle solving without competitive elements."

  • Continuation
    3

    "Players invest many hours and often return repeatedly due to the game's depth and challenge."

  • Cooperation
    -5

    "Entirely single-player with no cooperative or multiplayer features."

  • Creativity
    3

    "Players create notes, maps, and interpretations to solve puzzles, engaging in creative problem solving."

  • Domination
    -5

    "No social or power dynamics; purely individual experience."

  • Escapism
    4

    "Immersive fantasy world offers strong escape from reality through exploration and mystery."

  • Expectation
    -4

    "Players engage voluntarily driven by curiosity and intrinsic motivation rather than obligation."

  • Experimenting
    4

    "Encourages exploration and experimentation with environmental clues and puzzle elements."

  • Exploration
    5

    "Large interconnected world with many secrets and areas to discover."

  • Expression
    -3

    "Limited character or environment customization; focus is on puzzle interaction rather than self-expression."

  • Fantasy
    5

    "Set in a surreal, fictional universe with imaginative lore and storytelling."

  • Fellowship
    -5

    "No social or community features; solitary gameplay."

  • Growth
    5

    "Players develop problem-solving skills and understanding of the game world through learning and discovery."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -4

    "Requires focused attention and active problem solving; not suited for casual or background play."

  • Intimacy
    -5

    "No social interaction or relationship building."

  • Leadership
    -5

    "No leadership or group management roles."

  • Progression
    4

    "Progression through puzzle completion and story advancement; no item collection but steady forward movement."

  • Relaxation
    2

    "Atmospheric and immersive but can be tense or frustrating due to puzzle difficulty."

  • Sensation
    3

    "Enjoyable visual and auditory atmosphere with detailed environments and sound design."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    5

    "Strong narrative immersion through environmental storytelling and player discovery."

  • Strategy
    5

    "Requires analytical thinking, planning, and logical deduction to solve puzzles."

  • Thrill
    1

    "Some suspense and mystery but generally a calm, contemplative experience."

  • Value
    4

    "Highly regarded classic with lasting appeal and replay value for puzzle and adventure fans."

  • Violence
    -5

    "No violence; focus on exploration and puzzle solving."

  • Survival
    -5

    "No survival mechanics or threats; stable and safe environment."

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    Last update: 06/03/2026