Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 01
Encourages trying new builds, weapons, and strategies each run to find effective combinations.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Soda Crisis
Players encouraged to try different weapon builds and upgrades frequently, fostering experimentation.
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+4.0
HELLDIVERS™ Dive Harder Edition
Encouraged to try different weapons, stratagems, and team tactics to overcome challenges.
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+4.0
Cave Story+
Encourages trying different weapons, exploring secrets, and multiple endings.
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+4.0
Moonring
Encourages trying new strategies, exploring lore, and testing different skills and approaches.
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+4.0
Hulk
Encourages trying new moves, discovering combos, and experimenting with environmental weaponization.
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+4.0
Iratus: Lord of the Dead
Game encourages trying new minion builds, skill upgrades, and combat strategies.
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+4.0
Crop Rotation
Strong emphasis on trying new builds, testing synergies, and exploring different strategies.
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+4.0
EARTH DEFENSE FORCE: WORLD BROTHERS
Encourages trying new character combinations, weapons, and abilities to find effective or amusing synergies.
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+5.0
武林志(Wushu Chronicles)
High encouragement for trying different internal skill combinations and builds to tackle diverse challenges and bosses.
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+4.0
Monster Hunter Stories 2: Wings of Ruin
Encourages trying new monster builds, gene combinations, and battle strategies to optimize performance.
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+4.0
Eldritch
Encourages trying different weapons, spells, and strategies to overcome randomized challenges.
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+5.0
GemCraft - Frostborn Wrath
High emphasis on trying new gem combinations, strategies, and adapting to different battle traits and modes.
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+4.0
Shigatari
Encouraged to try new builds, stances, and dialogue options; combat system rewards experimentation.
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+4.0
Wanderburg
The game encourages trying different builds, weapons, and strategies, though some note limited synergy currently.
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+4.0
Leviaclaw
Players frequently try new builds, jobs, and strategies to overcome challenges and optimize performance.
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+4.0
Them's Fightin' Herds
Encourages trying new combos, characters, and strategies with extensive training and combo sharing.
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+4.0
Lynked: Banner of the Spark
Players try different weapons, builds, town layouts, and strategies, encouraged by variety and upgrades.
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+5.0
MOTHERGUNSHIP
Strong emphasis on experimenting with gun parts, builds, and tactics to find effective combinations.
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+4.0
Orcs Must Die! Deathtrap
The game encourages trying new traps, strategies, and adapting to random modifiers and threads; players enjoy…
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+5.0
Stellaris
Strong emphasis on trying new strategies, exploring mechanics, and experimenting with different empire builds and…
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+4.0
Swarm Grinder
Strong emphasis on trying different builds, synergies, and upgrade paths; experimentation rewarded.
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+4.0
Project Lazarus
Players frequently try new weapon combinations, mech loadouts, and strategies to optimize builds and gameplay.
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+4.0
CivIdle
Encourages trying new builds, strategies, and rebirth approaches.
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+4.0
Pokémon Ruby Version
Encourages trying new team combinations, strategies, and exploring hidden areas.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.