Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Experimenting + Strategy
A strong dose of experimenting and strategy in the same game.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
Caves of Qud
Strong emphasis on trying new mutations, builds, strategies, and exploring procedural content; players encouraged to…
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+5.0
Gumballs & Dungeons
Encourages trying new builds, discovering hidden combos, and exploring different dungeon mechanics.
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+5.0
Bitburner
Players experiment with new scripts, APIs, and automation techniques to optimize and explore game mechanics.
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+5.0
Hitman: Blood Money
Encourages trying new strategies, exploring level design, and testing various approaches.
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+5.0
Journey of Realm:Dawn Dew
Strong emphasis on trying new builds, skills, and strategies; encourages trial and error and adaptation.
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+5.0
Long Live The Queen
Encouraged to try different skill builds and choices to discover new story branches and endings.
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+5.0
Slice & Dice
Strong emphasis on trying new builds, synergies, modes, and strategies; undo feature supports experimentation.
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+5.0
GemCraft - Chasing Shadows
The game encourages trying new gem combinations, strategies, difficulty modifiers, and skill builds.
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+5.0
Shogun Showdown
Strong emphasis on trying new builds, experimenting with skill upgrades, and exploring different strategies.
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+5.0
Cosmoteer: Starship Architect & Commander
Strong emphasis on trying new ship designs, tactics, and exploring game mechanics, encouraging experimentation.
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+5.0
Symphony of War: The Nephilim Saga
Strong emphasis on trying new squad compositions, class builds, and tactical approaches.
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+5.0
Cassette Beasts
Encourages experimentation with fusion combinations, moveset customization, and exploration of elemental interactions.
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+5.0
Dungeons of Dredmor
Encourages trying new skill combinations, builds, and strategies; random generation supports novelty.
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+5.0
Rusted Warfare - RTS
Encouraged by modding, sandbox mode, and varied strategies, players frequently try new units and tactics.
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+5.0
Touhou Kouryudou ~ Unconnected Marketeers.
Strong emphasis on trying new card combinations and strategies each run.
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+5.0
Combolands: Roguelike Citybuilder
Core gameplay revolves around trying new guild combinations, building synergies, and adapting strategies each run.
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+5.0
Dishonored 2
Encourages trying different powers, stealth or combat approaches, and experimenting with level traversal and tactics.
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+5.0
Divinity: Original Sin (Classic)
Players experiment with spell combinations, crafting, and multiple quest solutions, exploring game mechanics deeply.
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+5.0
Omelet You Cook
Encourages trying new ingredient combos, synergies, and strategies each run, with randomized elements and multiple play…
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+5.0
Demon Lord: Just a Block
Encourages trying different weapons, builds, and strategies; procedural generation and synergies promote constant…
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+5.0
Total Annihilation
Strong emphasis on exploring new strategies, modding, and testing different unit combinations and tactics.
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+5.0
Brutal Orchestra
Players experiment with party compositions, pigment management, and tactics to optimize runs.
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+5.0
Backpack Battles
Encourages trying new builds, item synergies, and strategies with frequent updates adding new content.
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+5.0
Heat Signature
Strong emphasis on trying new tactics, combining gadgets, and exploring emergent gameplay possibilities.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.