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Shogun Showdown

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Linux, iOS, Xbox Series X|S, Mac, PlayStation 4, Web browser, Android • 2024

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Quick resume

Shogun Showdown is a turn-based combat game with rogue-like and deck-building elements. Position yourself and attack at the right time, upgrade your tiles and combo them to get ready to face the Shogun!

Global score

95/100

Genres

Indie, Role-playing (RPG), Strategy, Card & Board Game, Turn-based strategy (TBS)

Pros

  • Deep and satisfying tactical combat
  • High replayability with varied builds
  • Tight and polished gameplay mechanics
  • Engaging soundtrack and art style
  • Fair and skill-based challenge

Cons

  • Limited content and variety in early access
  • Some ui and control quirks
  • Lack of narrative depth
  • No multiplayer or social features
  • Randomness in upgrades can frustrate planning

Motivations

  • Autonomy
    4

    "Players have strong control over their actions and decisions, including choosing characters, upgrading skills, and planning moves strategically."

  • Competence
    5

    "The game is challenging and rewards skillful play, strategic planning, and mastery of mechanics; mistakes are clearly player fault."

  • Competition
    -3

    "Focus is on personal mastery and self-improvement rather than direct competition or leaderboards."

  • Continuation
    5

    "Players report habitual play, long sessions, and strong attachment with repeated runs and high playtime."

  • Cooperation
    -5

    "The game is single-player focused with no cooperative multiplayer elements."

  • Creativity
    4

    "Players can customize and upgrade skills and weapons extensively, creating unique builds and strategies."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; interactions are single-player and self-contained."

  • Escapism
    4

    "Players use the game as a satisfying distraction and immersive tactical experience, escaping real life stress."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or pressure."

  • Experimenting
    5

    "Strong emphasis on trying new builds, experimenting with skill upgrades, and exploring different strategies."

  • Exploration
    2

    "Some exploration of different paths and choices on the map, but environments and enemies are mostly known and fixed."

  • Expression
    2

    "Limited cosmetic customization but players express themselves through unique skill and weapon build choices."

  • Fantasy
    4

    "The game immerses players in a stylized samurai/ninja fantasy world with imaginative combat and setting."

  • Fellowship
    -5

    "No social or community gameplay; experience is solitary and individual."

  • Growth
    5

    "Strong learning curve with skill acquisition, strategic thinking, and mastery over time."

  • Health
    -5

    "Typical sedentary gameplay with no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention and continuous engagement; not a background or idle game."

  • Intimacy
    -5

    "No social or emotional relationship building; purely individual gameplay."

  • Leadership
    -5

    "No leadership or group management roles; single-player experience."

  • Progression
    5

    "Players accumulate new skills, upgrades, and unlocks that enhance future runs."

  • Relaxation
    3

    "Game provides flow and satisfaction but also involves tension and challenge."

  • Sensation
    3

    "Visual and auditory feedback is engaging and satisfying, with impactful animations and music."

  • Status
    -5

    "No social recognition or status systems; achievements are personal."

  • Story
    1

    "Minimal narrative presence; story exists mainly as background flavor rather than core focus."

  • Strategy
    5

    "High emphasis on tactical planning, positioning, and problem solving."

  • Thrill
    3

    "Players experience suspense and excitement from challenging encounters and risk management."

  • Value
    4

    "Players perceive strong value for time and money with deep gameplay and replayability."

  • Violence
    4

    "Combat and defeating enemies are core gameplay elements, with satisfying attack animations."

  • Survival
    4

    "Players must avoid failure and manage threats carefully to progress."

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    Last update: 06/03/2026