Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 01
Encourages trying new builds, weapons, and strategies each run to find effective combinations.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+5.0
Lies of P
Encouraged by weapon customization and multiple combat approaches; players try new tactics and builds.
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+5.0
Gnomes
High encouragement to try new builds, synergies, and strategies each run due to randomized elements and item variety.
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+5.0
Brotato
Strong emphasis on trying new characters, builds, and item synergies.
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+5.0
Dream Quest
Strong emphasis on trying new classes, cards, builds, and strategies; encourages exploration of mechanics.
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+5.0
Voidling Bound
Strong emphasis on trying new builds, splicing, breeding strategies, and playstyles.
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+5.0
Gordian Quest
High encouragement for trying new builds, mixing characters, and exploring different strategies and equipment.
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+5.0
METAL GEAR SOLID V: THE PHANTOM PAIN
Encourages trying different tactics, weapons, companions, and mission strategies.
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+5.0
Bopl Battle
Strong emphasis on trying new ability combos, exploring mechanics, and creative playstyles.
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+4.0
Dungreed
Strong emphasis on trying new builds, weapons, and strategies each run.
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+5.0
JUSTICE SUCKS: Tactical Vacuum Action
Encourages trying new tactics, experimenting with traps, and different ability loadouts.
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+5.0
Pass the Fear
Strong emphasis on experimenting with different builds, synergies, and item combinations to discover powerful and novel…
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+5.0
Nubby's Number Factory
Strong emphasis on trying new item combinations, builds, and strategies to discover synergies and optimize runs.
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+5.0
Hellsweeper VR
Encourages trying new weapon combos, magic interactions, movement techniques, and builds to discover effective…
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+4.0
Fallen Tear: The Ascension
Encourages trying new builds, exploring different combat styles, and revisiting areas with new abilities.
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+5.0
Circadian Dice
Encourages trying new dice builds, abilities, and strategies with many unlocks and mechanics introduced gradually.
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+4.0
God Of Weapons
Encourages trying new builds, item combinations, and character subclasses to discover effective strategies.
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+5.0
暖雪 Warm Snow
Strong emphasis on trying new builds, relic combinations, and playstyles each run.
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+4.0
Crush the Industry
Encourages trying new builds, skills, and strategies with varied characters and random elements in each run.
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+5.0
Gods vs Horrors
Strong emphasis on trying new builds, synergies, and adapting strategies to different runs and bosses.
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+5.0
The Bazaar
Strong emphasis on trying new builds, adapting strategies, and exploring synergies.
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+4.0
Forsworn
Encourages trying new builds, experimenting with class synergies and item combinations to find powerful strategies.
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+4.0
Heroes of Hammerwatch II
Encourages trying new builds, weapons, class specializations, and skill upgrades to explore different playstyles.
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+5.0
Ghostlore
Strong emphasis on trying new builds, skill combos, and glyph arrangements; encourages tinkering and creative…
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+5.0
Atelier Ryza 2: Lost Legends & the Secret Fairy
Encourages trying new crafting recipes, combat combos, and exploration strategies.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.