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Lies of P similar games & best alternatives

Lies of P

PC (Microsoft Windows), Mac, Xbox One, PlayStation 4, Xbox Series X|S, PlayStation 5 • 2023

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Quick resume

Lies of P is a thrilling soulslike that takes the story of Pinocchio, turns it on its head, and sets it against the darkly elegant backdrop of the Belle Epoque era.

Global score

92/100

Genres

Action, Adventure, Role-playing (RPG)

Similar games

    Pros

    • Engaging and satisfying combat
    • Deep and immersive story
    • Weapon customization system
    • Beautiful visuals and soundtrack
    • Strong replayability with dlc

    Cons

    • Linear level design limits exploration
    • Parry timing can be unforgiving
    • Some bosses feel like health sponges
    • Complex control scheme on keyboard/mouse
    • Lack of multiplayer or social features

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Expression, Story, Creativity.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players can customize weapons by combining blades and handles, choose playstyles, and make meaningful story decisions, indicating high player control."

    • Competence
      5

      "The game demands skillful combat including parrying, dodging, and learning boss patterns, with satisfying feedback and progression."

    • Competition
      -3

      "No PvP or ranked modes; focus is on personal challenge and mastery rather than competing against others."

    • Continuation
      4

      "Players report multiple playthroughs, NG+ content, and DLC engagement, showing strong desire to keep playing."

    • Cooperation
      -5

      "Entirely single-player experience with no cooperative multiplayer elements."

    • Creativity
      5

      "Weapon assembly system allows creative combinations; players experiment with builds and playstyles."

    • Domination
      -5

      "No evidence of exerting control over others; gameplay is solo and respectful."

    • Escapism
      4

      "Players immerse in a dark fantasy world with rich lore and atmosphere, providing strong escape from reality."

    • Expectation
      -4

      "Players engage voluntarily out of interest and enjoyment, not obligation or external pressure."

    • Experimenting
      5

      "Encouraged by weapon customization and multiple combat approaches; players try new tactics and builds."

    • Exploration
      2

      "Game is mostly linear but contains secrets and side areas rewarding exploration."

    • Expression
      3

      "Customization of weapons and character builds allows some self-expression, though cosmetic options less emphasized."

    • Fantasy
      5

      "Strongly rooted in imaginative dark fantasy setting inspired by Pinocchio with supernatural elements."

    • Fellowship
      -5

      "Minimal social interaction; focus on solo play and individual experience."

    • Growth
      5

      "Players develop skills, learn enemy patterns, and improve through repeated play and mastery."

    • Health
      -4

      "Typical sedentary gameplay with no physical activity or health-related mechanics."

    • Idle
      -4

      "Requires focused attention and continuous engagement; not suited for casual or background play."

    • Intimacy
      -4

      "Limited to narrative interactions; no close social or emotional player relationships."

    • Leadership
      -5

      "No leadership or group management roles; purely individual gameplay."

    • Progression
      5

      "Strong progression through weapon upgrades, skill unlocks, and story advancement."

    • Relaxation
      -2

      "Game is challenging and tense at times, requiring focus and skill, though some find it rewarding and satisfying."

    • Sensation
      4

      "Highly praised visuals, sound design, and soundtrack provide rich sensory stimulation."

    • Status
      -4

      "No social status or recognition systems; achievements are personal and not publicly ranked."

    • Story
      5

      "Narrative is a major draw with engaging characters, lore, and multiple endings."

    • Strategy
      4

      "Combat and boss fights require planning, timing, and tactical decision-making."

    • Thrill
      4

      "Players experience suspense and excitement from challenging combat and boss encounters."

    • Value
      4

      "Players feel the game offers strong value through quality content, replayability, and DLC."

    • Violence
      4

      "Combat involves visceral melee fighting, parrying, and defeating enemies and bosses."

    • Survival
      3

      "Players manage health, stamina, and resources to survive challenging encounters."

    Last update: 29/04/2026