Find your kind of game
Idle
Filling time between tasks
Explore another motivation
+5 Idle affinity
Review scores are shown out of 100
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+5.0
Settlemoon
Designed to be played in short bursts with long idle periods; progress occurs even when the game is closed.
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+5.0
Firestone – Idle Clicker Online RPG
Core gameplay is idle with automated progression and minimal active input required.
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+5.0
Crusaders Quest : Mini
Designed as an idle/background game with minimal active input required.
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+5.0
VHS
Designed as an idle clicker with long passive play sessions and background progression.
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+5.0
B100X - Auto Dungeon RPG
Designed as an idle/auto-battler game with background play and intermittent player interaction.
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+5.0
Black Screen
The game functions as a background or idle experience with minimal engagement required.
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+5.0
Achievement Idler: Black
Designed specifically for idling; players leave it running to accumulate achievements.
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+5.0
Bao Bao's™ Cozy Laundromat
Designed as a true idle game to run in the background with minimal interaction and slow progression.
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+5.0
Trailer Park Boys: Greasy Money
Designed as an idle clicker game, encouraging background play and intermittent interaction.
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+5.0
Catwifhat
Designed for AFK play and short sessions; players can leave it running and return for rewards.
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+5.0
Vacuum Warrior - Idle Game
Designed as an idle game with automation and background progression; players often leave it running unattended.
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+5.0
The Red Button
Core gameplay is idling for an hour to unlock achievements, designed for background play.
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+5.0
Eggo
Designed to run in the background with minimal attention required, supporting idle play.
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+5.0
Idle Heros
Core gameplay designed around idle mechanics and background progression.
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+5.0
PC FISH: Taskbar Aquarium
Designed as an idle game running in the background with minimal required attention.
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+5.0
Berserk B.I.T.S
Designed as an idle game to run in the background with minimal active input required.
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+5.0
Eldara
Designed as an idle RPG with offline progression and background play.
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+5.0
miniBONG
Designed as an idle game with long sessions and minimal required active input.
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+5.0
Transport Defender
Designed as a true idle game with auto-buy, auto-reset, and long periods of unattended play.
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+5.0
Incremental Adventures
Designed for background play with offline progress and minimal required interaction.
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+5.0
Swarm Simulator: Evolution
Designed as an idle game with long periods of minimal interaction and background progression.
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+5.0
Idle Hacking: An Inaction RPG
Designed as an idle game with long offline progression and minimal active input required.
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+5.0
Village Tale
Core gameplay revolves around idling, with the game running in the background and minimal active input.
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+5.0
Dollar
Designed as an idle game encouraging background play and filling time between tasks.
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