Find your kind of game
Leadership
Leading others
Explore another motivation
Leadership + Growth
A strong dose of leadership and growth in the same game.
Explore play styles & combinations ↓+5 Leadership affinity
Review scores are shown out of 100
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+4.0
GamersGoMakers
Players lead their company, manage staff, and make strategic decisions.
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+4.0
Making History: The Great War
Players lead entire nations, managing all aspects of governance, military, and diplomacy.
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+4.0
City of Gangsters
Players lead their criminal organization, managing members and directing operations.
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+4.0
Kingdom Under Fire: Heroes
Players lead armies and make strategic decisions directing multiple units and heroes in battle.
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+4.0
7,62 High Calibre
Players lead and manage a squad of mercenaries, making strategic and tactical decisions.
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+4.0
The Lost Village
Players lead and manage their sect, assign tasks, and guide disciple development with significant authority.
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+4.0
Three Kingdoms The Last Warlord
Players lead their faction, assign roles, and make strategic decisions, embodying a leadership role.
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+4.0
Tribal Wars
Leadership roles important in managing tribes and coordinating group strategies.
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+4.0
Medieval: Total War™ - Collection
Players lead armies and manage factions, making authoritative decisions and guiding outcomes.
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+4.0
The Guild Gold Edition
Players lead their dynasty and political offices, managing groups and influencing decisions.
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+4.0
Strategic Mind: The Pacific
Players lead fleets and units, making command decisions and managing resources.
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+4.0
KINGDOMS
Players can lead settlements, armies, and manage political and economic aspects.
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+4.0
The Red Solstice
Leadership roles exist with squad commanders directing team tactics and coordinating objectives.
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+4.0
Polylithic
Players lead their tribe, assign tasks, and manage resources and progression.
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+4.0
Pro Cycling Manager 2017
Players lead teams, make strategic decisions, and manage rider roles and contracts.
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+4.0
UFO: Aftershock
Players lead squads, manage bases, and make strategic decisions guiding the overall campaign.
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+4.0
Flesh Eaters
Players lead and manage a squad of survivors, making strategic decisions and directing actions.
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+4.0
NOBUNAGA'S AMBITION: Sphere of Influence - Ascension
Players lead armies, manage domains, and guide retainers and vassals, showing strong leadership roles.
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+4.0
Afghanistan '11
Players lead and manage multiple units, bases, and resources, making authoritative decisions.
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+4.0
BLADESTORM: Nightmare
Players lead multiple squads and armies, issue commands, and manage battlefield tactics, embodying leadership roles.
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+4.0
Total Tank Generals
Players act as commanders directing units and making strategic decisions; leadership is central to gameplay.
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+4.0
Godhood
Players lead and manage their disciples and religion, making strategic decisions and guiding development.
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+4.0
The Guild II
Players lead their dynasty and political factions, managing groups and guiding decisions.
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+4.0
Korea. IL-2 Series
Players act as squadron commanders managing pilots, missions, and resources.
Same motivation, different experiences
Your way to play
Explore different sides of leadership, grouped by what players enjoy.
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A little more you
Mix in another motivation, or find an experience with less of something else.

