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7,62 High Calibre

PC (Microsoft Windows) • 2014

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Quick resume

7.62 High Calibre is a tactical action game, sequel to Brigade E5. A professional mercenary is in pursuit of a certain Russian "businessman", who stole a large amount of money from his "colleagues". Now he is hiding in a small country of Latin America to avoid an inevitable punishment.

Global score

75/100

Genres

Role-playing (RPG), Simulator, Strategy, Tactical

Pros

  • Deep and realistic tactical combat
  • Extensive weapon and equipment customization
  • High player autonomy and strategic freedom
  • Immersive open world with multiple factions
  • Strong modding community and content expansions

Cons

  • Frequent crashes and bugs
  • Dated graphics and clunky ui
  • Steep learning curve and complex controls
  • Occasional ai and pathfinding issues
  • Lack of polish and tutorial support

Motivations

  • Autonomy
    4

    "Players have significant freedom to choose sides, missions, tactics, and equipment customization, enabling personal decision-making and control."

  • Competence
    5

    "Highly challenging tactical combat with detailed ballistics, weapon mechanics, and micromanagement requiring skill and strategic thinking."

  • Competition
    -3

    "Focus is on personal tactical progress and squad management rather than direct competition or ranked modes against other players."

  • Continuation
    4

    "Many reviews mention long play sessions, deep engagement, and difficulty to put down despite bugs and crashes."

  • Cooperation
    -2

    "Gameplay centers on managing own squad of mercenaries; limited multiplayer or cooperative play mentioned."

  • Creativity
    4

    "Extensive weapon customization, loadout management, and tactical approaches allow creative problem solving and personalization."

  • Domination
    -4

    "Interactions emphasize balanced squad management and tactical planning rather than exerting dominance or authority over others."

  • Escapism
    4

    "Immersive tactical gameplay and complex world provide strong distraction and escape from real life."

  • Expectation
    -4

    "Players engage voluntarily out of interest and intrinsic motivation for tactical depth and realism."

  • Experimenting
    5

    "Players experiment with many weapons, tactics, mods, and strategies to overcome challenges and explore game mechanics."

  • Exploration
    3

    "Open world with multiple locations, side quests, and hidden areas encourage discovery."

  • Expression
    3

    "Character and squad customization through equipment and loadouts allow some self-expression."

  • Fantasy
    -3

    "Game emphasizes realistic tactical combat, weapon mechanics, and plausible scenarios over fantasy elements."

  • Fellowship
    -3

    "Mostly single-player experience with limited social or community interaction beyond modding."

  • Growth
    4

    "Character and squad progression, skill development, and tactical learning are core gameplay elements."

  • Health
    -4

    "Sedentary gameplay with no physical activity; players spend long hours managing tactical combat."

  • Idle
    -4

    "Requires continuous attention and micromanagement during combat and inventory management."

  • Intimacy
    -4

    "Limited social interaction; relationships mostly functional within squad management rather than emotional closeness."

  • Leadership
    4

    "Players lead and manage a squad of mercenaries, making strategic and tactical decisions."

  • Progression
    5

    "Strong emphasis on acquiring weapons, equipment, upgrades, and completing missions to advance."

  • Relaxation
    -3

    "Gameplay is tense and challenging, requiring focus and careful planning rather than relaxation."

  • Sensation
    3

    "Detailed weapon sounds, combat effects, and immersive atmosphere provide sensory stimulation."

  • Status
    -3

    "Focus is on personal achievement and squad success rather than social recognition or popularity."

  • Story
    2

    "Narrative with multiple endings and faction choices exists but is considered secondary to tactical gameplay."

  • Strategy
    5

    "Core gameplay revolves around deep tactical planning, problem solving, and strategic squad management."

  • Thrill
    4

    "High stakes combat and unpredictable enemy behavior create suspense and excitement."

  • Value
    4

    "Players find great value in deep gameplay, extensive content, and mod support despite technical issues."

  • Violence
    5

    "Combat is brutal and realistic with detailed damage modeling and lethal firefights."

  • Survival
    4

    "Players must manage resources, avoid death, and tactically survive hostile environments and enemies."

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    Last update: 06/03/2026