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Kingdom Under Fire: Heroes

Xbox, PC (Microsoft Windows) • 2020

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Quick resume

The cult hit Kingdom Under Fire saga continues on PC in glorious HD. Control seven new heroes across fifty brutal missions of hybrid hack n’ slash action and strategy. Crush your foes, hoard their treasure, and upgrade your forces for the next battle.

Global score

77/100

Genres

Action, Role-playing (RPG), Strategy, Hack and slash/Beat 'em up, Real Time Strategy (RTS)

Pros

  • Unique rts and hack-and-slash hybrid gameplay
  • Multiple campaigns with rich fantasy storylines
  • High replay value with character progression and custom games
  • Heavy metal soundtrack enhances battle atmosphere
  • Nostalgic appeal for fans of original xbox series

Cons

  • Numerous bugs including save corruption and pathfinding issues
  • No multiplayer or online features in current release
  • Clunky keyboard and mouse controls; controller recommended
  • Dated graphics and ui with minimal enhancements
  • Difficulty spikes and occasional frustrating mission design

Motivations

  • Autonomy
    4

    "Players control their hero and direct multiple troops in battle with strategic freedom, combining RTS and hack-and-slash elements."

  • Competence
    4

    "Game challenges players with difficult missions requiring skillful management of troops and hero combat; some missions noted as very hard."

  • Competition
    -3

    "Focus is primarily on single-player campaigns and custom games; no multiplayer currently available, so no direct player competition."

  • Continuation
    4

    "High replay value with multiple campaigns, character progression, and custom games encourage long-term engagement despite bugs."

  • Cooperation
    -2

    "Gameplay centers on individual control of hero and troops; no multiplayer or cooperative modes currently, limited collaboration."

  • Creativity
    3

    "Players customize troops, gear, and skill allocation; custom game mode allows mission creation and varied gameplay."

  • Domination
    -4

    "Interactions are mostly single-player focused with no evidence of exerting control over other players or social dominance."

  • Escapism
    4

    "Players enjoy immersive fantasy battles and storylines, escaping into a dark fantasy world with epic combat and heavy metal soundtrack."

  • Expectation
    -4

    "Players engage voluntarily driven by nostalgia and intrinsic interest in the unique RTS/hack-and-slash hybrid gameplay."

  • Experimenting
    3

    "Players experiment with different troop compositions, hero skills, and strategies; custom game mode supports further experimentation."

  • Exploration
    2

    "Multiple campaigns and missions offer new storylines and maps, though environments are sometimes repetitive or simple."

  • Expression
    3

    "Players customize troops and heroes with gear and skill trees, expressing playstyle preferences through upgrades and builds."

  • Fantasy
    5

    "Strong fantasy setting with dark elves, orcs, vampires, magic, and heavy metal soundtrack; immersive fictional world."

  • Fellowship
    -3

    "No multiplayer or social features; players mainly experience the game solo with limited social connection."

  • Growth
    4

    "Players develop skills in strategy and combat; character and troop leveling systems support personal development."

  • Health
    -4

    "Typical sedentary gameplay with no physical activity or health-related features."

  • Idle
    -4

    "Requires continuous attention and active control during battles; not designed for idle or background play."

  • Intimacy
    -4

    "Minimal social interaction or emotional connection beyond single-player experience."

  • Leadership
    4

    "Players lead armies and make strategic decisions directing multiple units and heroes in battle."

  • Progression
    4

    "Strong progression through leveling troops and heroes, acquiring gear, and unlocking campaigns and missions."

  • Relaxation
    1

    "Some players find flow in gameplay, but difficulty spikes and bugs cause frustration and tension."

  • Sensation
    3

    "Heavy metal soundtrack and large-scale battles provide sensory stimulation and excitement."

  • Status
    -3

    "No multiplayer or social ranking; achievements and recognition are personal and not publicly visible."

  • Story
    4

    "Multiple campaigns with interconnected storylines and character development provide narrative immersion."

  • Strategy
    5

    "Core gameplay involves tactical decision-making, unit positioning, and resource management in real-time battles."

  • Thrill
    3

    "Challenging missions and intense combat create suspense and excitement, though some frustration from bugs."

  • Value
    3

    "Players perceive good value from extensive content, replayability, and nostalgic appeal despite some bugs."

  • Violence
    4

    "Combat involves large scale battles with melee and ranged attacks, destruction of enemy units, and fantasy violence."

  • Survival
    3

    "Players must manage resources and avoid defeat in challenging missions with strategic defense and offense."

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    Last update: 06/03/2026