Find your kind of game
Leadership
Leading others
Explore another motivation
+5 Leadership affinity
Review scores are shown out of 100
-
+4.0
Strategos
Players lead armies with strategic command and control; managing generals and couriers is key.
-
+4.0
The RPG Engine
GMs lead sessions and manage game flow; players follow but also interact collaboratively.
-
+4.0
Steel Armor: Blaze of War
Players lead tank crews and platoons, issuing commands and managing battlefield tactics.
-
+4.0
Radio General
Players lead and manage troops, make strategic decisions and coordinate combined arms operations.
-
+4.0
Combat Mission Black Sea
Players lead and command tactical units, making strategic decisions and guiding forces through complex scenarios.
-
+4.0
Field of Glory II
Players act as commanders directing armies and making strategic decisions.
-
+4.0
Warfare
Players act as commanders managing squads and vehicles, making strategic decisions and directing units carefully.
-
+4.0
Eador: Genesis
Players lead armies and manage kingdoms, making authoritative decisions and guiding development.
-
+4.0
Hegemony III: Clash of the Ancients
Players lead armies and manage cities with authority and decision-making power.
-
+4.0
Earthling's Undertaking
Players lead and manage an entire sect, directing disciples and resources strategically.
-
+4.0
Chaos Galaxy 2
Players lead factions, manage commanders, and make high-level strategic decisions.
-
+4.0
Front Office Football Eight
Players lead their teams and can manage multiplayer leagues, making strategic decisions and guiding others.
-
+4.0
Vietnam ‘65
Players lead and manage military units and bases, making authoritative strategic decisions.
-
+4.0
The Emperor and State
Players lead the empire, manage officials, and make high-level decisions affecting the state.
-
+4.0
Wizardry 7: Crusaders of the Dark Savant
Players lead and manage a party of characters with strategic decision-making
-
+4.0
Chaos Galaxy
Players lead fleets and factions, make strategic decisions, and guide commanders with unique abilities.
-
+4.0
Six Ages: Ride Like the Wind
Players lead their clan through complex decisions and manage council members with differing opinions.
-
+4.0
Star Wolves 3: Civil War
Players lead a squad of pilots and manage their skills and equipment, directing combat and strategy.
-
+4.0
Pro Cycling Manager 2019
Players act as team managers, leading and directing riders and staff to achieve goals.
-
+4.0
Crab God
Players lead and manage their crab colony, making strategic decisions and directing crab roles and actions.
-
+4.0
Crisis in the Kremlin: The Cold War
Players lead a complex political system, managing factions, ministers, and policies with significant authority.
-
+4.0
The Operational Art of War IV
Players lead large operational forces, making strategic decisions and commanding units.
-
+4.0
Never Second in Rome
Players lead a century, manage troops, and make strategic decisions, embodying leadership roles.
-
+4.0
Space Colony: Steam Edition
Players lead and manage the entire colony, assigning tasks and guiding colonists to achieve objectives.
Same motivation, different experiences
Your way to play
Explore different sides of leadership, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.

