Above Snakes: Prologue similar games & best alternatives
Above Snakes: Prologue
2023
Related articles
Quick resume
In the prologue of Above Snakes, you awake in a destroyed settlement and help the survivors rebuild it. After that, expand the world with world pieces, craft, farm, hunt, build a base, and fight to find out more about what happened.
Global score
90/100
Genres
Adventure, Role-playing (RPG), Simulator
Similar games
Pros
- Unique tile-based world building mechanic
- Relaxing and engaging survival gameplay
- Charming art style and soothing music
- Accessible crafting and base building
- Free prologue allows risk-free trial
Cons
- Combat feels clunky and simplistic
- Short day/night cycle and water gathering cooldown
- Limited character customization and multiplayer
- Some ui and control awkwardness
- Prologue content is limited and repetitive
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Survival, Relaxation. It leans lower than usual among comparable games on Thrill.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have strong control over world building by choosing and placing map tiles, crafting, and base building, allowing personal freedom and decision-making."
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Competence3
"Game offers skill development in crafting, survival management, and strategic tile placement, with some challenges in combat and resource management."
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Competition-4
"Focus is on personal pace and solo survival experience; no evidence of competitive or ranked modes."
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Continuation4
"Many players report addictive and engaging gameplay with desire to keep playing beyond the prologue, indicating habitual play."
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Cooperation-3
"Game is primarily single-player with no current multiplayer or co-op features, focusing on individual survival and building."
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Creativity5
"Strong emphasis on creative world building by placing map tiles and customizing base, allowing unique player-created environments."
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Domination-5
"No indications of exerting control over others; interactions are cooperative or solo without power dynamics."
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Escapism4
"Players use the game as a relaxing, immersive escape with calming music and atmosphere, away from real-life stress."
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Expectation-4
"Players engage voluntarily out of personal interest and enjoyment, with no pressure or obligation reported."
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Experimenting4
"Players experiment with tile placement, crafting recipes, and survival strategies, exploring different map configurations."
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Exploration4
"Exploration is core, with unlocking and discovering new biomes and map tiles, encouraging curiosity-driven activities."
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Expression3
"Some character building and base customization allow self-expression, though limited character customization options currently."
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Fantasy3
"Set in a post-apocalyptic Wild West with zombies and story elements, blending imaginative fiction with survival."
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Fellowship-4
"Minimal social connection; primarily a solo experience with little to no multiplayer or community integration."
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Growth3
"Players develop skills, unlock recipes, and improve crafting and survival abilities over time."
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Health-4
"Sedentary gameplay typical of survival games; no physical activity or health-related features."
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Idle-3
"Requires active attention to resource management, crafting, and exploration; not designed for background play."
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Intimacy-5
"No evidence of close social relationships or emotional sharing; interactions are minimal and surface-level."
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Leadership-5
"No leadership or group management roles; gameplay is individual and self-directed."
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Progression4
"Clear progression through unlocking new map tiles, crafting recipes, and base upgrades."
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Relaxation4
"Game is described as chill, relaxing, with soothing music and a calm atmosphere."
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Sensation3
"Pleasant visual style and calming music provide moderate sensory stimulation and enjoyment."
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Status-5
"No social recognition or status systems; achievements are personal and not publicly ranked."
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Story3
"Includes light questing and story elements that provide narrative immersion but are not the main focus."
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Strategy3
"Requires planning in tile placement, resource management, and crafting strategies."
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Thrill-2
"Gameplay is low-pressure and relaxed; combat is described as easy and not very thrilling."
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Value4
"Players perceive good value in the free prologue and engaging mechanics, with positive anticipation for full release."
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Violence2
"Combat with zombies is present but described as simplistic and not a central focus."
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Survival4
"Core gameplay involves managing hunger, thirst, health, and avoiding threats to stay alive."
Last update: 29/04/2026