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Executive Assault 2

PC (Microsoft Windows), Mac • 2023

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Quick resume

The RTS/FPS phenomenon has moved into space! Build your base on an asteroid, command fleets of starships for epic battles, pilot fighters, mine and trade resources, assemble robots to defend or assault other stations. Take sole command or share the glory as you fight for control of the quadrant.

Global score

83/100

Genres

Action, Indie, Strategy, Shooter, Real Time Strategy (RTS)

Pros

  • Unique rts/fps hybrid gameplay
  • Immersive space and ground combat
  • Active developer with frequent updates
  • Multiplayer with cooperative and competitive modes
  • Deep strategy and customization options

Cons

  • Early access with bugs and ui issues
  • Small player base limits multiplayer experience
  • Steep learning curve for new players
  • Limited story and narrative content
  • Some clunky controls and camera issues

Motivations

  • Autonomy
    4

    "Players have high control over their actions, switching between RTS and FPS modes, commanding units directly or managing base and fleet."

  • Competence
    4

    "Game offers significant skill and strategy challenges, with complex base building, resource management, and tactical combat."

  • Competition
    3

    "Includes multiplayer with player-vs-player battles and ranked matches, but also supports single-player and AI skirmishes."

  • Continuation
    3

    "Players report long play sessions and habitual engagement, though some mention bugs and early access state as drawbacks."

  • Cooperation
    4

    "Supports teamwork with players acting as CEO and executrons, coordinating attacks and defenses in multiplayer."

  • Creativity
    3

    "Players can design space stations, customize ships and units, and plan strategies, though building options are somewhat limited."

  • Domination
    2

    "Competitive multiplayer encourages exerting superiority over others, but community is described as friendly and cooperative."

  • Escapism
    4

    "Players use the game as immersive distraction with large scale space battles and FPS combat inside stations."

  • Expectation
    -3

    "Players engage voluntarily out of interest and enjoyment rather than obligation or pressure."

  • Experimenting
    3

    "Players explore different strategies, unit builds, and tactics, and experiment with FPS and RTS gameplay modes."

  • Exploration
    2

    "Game involves discovering new systems and managing multiple stations, but maps and environments are somewhat static."

  • Expression
    2

    "Customization of ships and stations allows some self-expression, though cosmetic options are limited."

  • Fantasy
    3

    "Set in a sci-fi universe with imaginative space stations, starships, and robotic units, providing a fictional experience."

  • Fellowship
    3

    "Community interaction and multiplayer cooperation foster a sense of belonging, though player base is small."

  • Growth
    3

    "Players learn complex mechanics, improve skills, and develop strategies over time."

  • Health
    -4

    "Gameplay is sedentary with no physical activity involved."

  • Idle
    -3

    "Requires continuous attention and multitasking during matches; not suited for casual or background play."

  • Intimacy
    1

    "Some social interaction in multiplayer, but mostly surface-level connections rather than close relationships."

  • Leadership
    4

    "Players lead teams as CEOs, managing resources and directing executrons in combat and base operations."

  • Progression
    4

    "Players accumulate upgrades, research technologies, build units and expand their stations and fleets."

  • Relaxation
    1

    "Game can be engaging and fun but also involves sustained tension and multitasking."

  • Sensation
    3

    "Visual and auditory effects of space battles and station interiors provide stimulating sensory experience."

  • Status
    2

    "Multiplayer and leaderboards offer recognition, though player base is small and niche."

  • Story
    -2

    "Game has minimal narrative or lore; focus is on gameplay rather than story immersion."

  • Strategy
    5

    "Heavy emphasis on mental challenge, planning, resource management, and tactical problem solving."

  • Thrill
    3

    "Combat and boarding actions provide suspense and excitement, though pacing can be slow at times."

  • Value
    3

    "Players feel the game offers good value for money given its unique gameplay and ongoing updates."

  • Violence
    3

    "Combat involves destruction of enemy units and stations, with FPS shooting and space battles."

  • Survival
    3

    "Players must defend bases and fleets, manage resources to avoid defeat, and survive enemy attacks."

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    Last update: 06/03/2026