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Alien Removal Division similar games & best alternatives

Alien Removal Division

PC (Microsoft Windows) • 2022

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Quick resume

The invasion has started and the secret military research facility has fallen leaving only chaos. As the only survivor, you must fight your way through the military base against a horde of frantic aliens. A.R.D. is a FREE single-player first-person shooter made by students from Breda University.

Global score

89/100

Genres

Action, Free To Play, Indie, Platform, Shooter

Similar games

    Pros

    • Smooth and satisfying movement system
    • Fun and accessible combat
    • Free to play with good polish
    • Engaging speedrunning and challenge elements
    • Well designed levels and atmosphere

    Cons

    • Very short gameplay duration
    • Limited enemy and weapon variety
    • Some bugs and optimization issues
    • Lack of multiplayer or social features
    • Movement and controls can feel inconsistent

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Competition, Status, Value.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players have freedom to control movement, combat style, and speedrunning approach, with some minor scripted platforming sections"

    • Competence
      3

      "Game offers skill-based movement and shooting challenges with feedback, including speedrunning and precision platforming"

    • Competition
      2

      "Leaderboards and timed challenges encourage comparison, but many players focus on personal improvement and casual play"

    • Continuation
      1

      "Short game encourages replay for speedrunning and achievements, but limited content restricts long-term habitual play"

    • Cooperation
      -5

      "Single-player experience with no multiplayer or cooperative elements"

    • Creativity
      1

      "Some player expression through movement and approach, but limited customization or building features"

    • Domination
      -5

      "No evidence of exerting control or superiority over others; purely single-player"

    • Escapism
      4

      "Players use fast-paced action and parkour to escape real life, enjoying a distraction and stress relief"

    • Expectation
      -4

      "Players engage voluntarily for fun and personal interest, no obligation or external pressure noted"

    • Experimenting
      3

      "Encourages trying different movement techniques, speedrunning strategies, and combat approaches"

    • Exploration
      1

      "Some level design encourages discovery of paths and secrets, but mostly linear progression"

    • Expression
      -3

      "No character customization or cosmetic modification; presentation is standardized"

    • Fantasy
      4

      "Imaginative sci-fi setting with aliens and advanced parkour, not realistic but immersive fiction"

    • Fellowship
      -5

      "No social or community features; purely solo experience"

    • Growth
      3

      "Players develop skills in movement, shooting, and speedrunning through practice and mastery"

    • Health
      -5

      "Sedentary gameplay with no physical activity or health-related features"

    • Idle
      -3

      "Requires focused attention and continuous engagement during short play sessions"

    • Intimacy
      -5

      "No social or emotional relationship building; isolated play"

    • Leadership
      -5

      "No leadership or group management roles; single-player only"

    • Progression
      2

      "Some item and achievement collection and level completion, but limited upgrades or resource accumulation"

    • Relaxation
      2

      "Offers flow and catharsis through fast-paced movement and combat, though some tension from platforming challenges"

    • Sensation
      3

      "Engaging visual and audio effects with satisfying gunplay and movement feedback"

    • Status
      1

      "Leaderboards provide some recognition but limited social status or popularity features"

    • Story
      1

      "Some lore and character dialogue present but minimal narrative depth"

    • Strategy
      1

      "Basic tactical decisions in combat and movement, but mostly straightforward gameplay"

    • Thrill
      3

      "Fast-paced action and speedrunning create excitement and tension with moments of relief"

    • Value
      5

      "Free to play with solid gameplay and polish, offering excellent return on time investment"

    • Violence
      4

      "Enjoyment of shooting and destroying alien enemies with guns and explosives"

    • Survival
      2

      "Avoiding damage and managing health in combat, though not highly punishing or resource intensive"

    Last update: 29/04/2026