Aliens vs. Ghosts similar games & best alternatives
Aliens vs. Ghosts
2022
Related articles
Quick resume
Use Nukes, Electricity, Heat Rays and powerful Minions in this wave-based first person shooter providing endless hours of Ghost-slaying entertainment, solo or Co-Op. Only Ghosts stand in the way of your invasion of Earth.
Global score
90/100
Genres
Action, Early Access, Indie, Shooter
Similar games
Pros
- Fun and satisfying core gameplay
- Unique alien vs ghost theme
- Multiple classes and upgrade paths
- Good value for price
- Potential for future updates and multiplayer
Cons
- Early game grind and repetition
- Limited maps and content
- Bugs and glitches reported
- Some balance issues and fast progression
- Multiplayer rarely populated
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Cooperation, Fellowship. It leans lower than usual among comparable games on Exploration.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players can choose different classes and upgrade paths, and decide their own strategies for combat and progression."
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Competence3
"Game offers skill-based shooting and boss fights with some challenge, though progression can become repetitive and fast."
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Competition-3
"Focus is mostly on solo play and personal progression; multiplayer exists but is rarely played and no strong competitive features noted."
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Continuation2
"Some players report long sessions and replayability due to upgrades and bosses, but others find early game grind and repetition tiring."
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Cooperation1
"Multiplayer mode exists and some players enjoy co-op, but it is not a core or well-populated feature."
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Creativity2
"Players can customize loadouts via upgrade paths and classes, but gameplay mostly follows established wave shooter patterns."
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Domination-4
"Interactions are cooperative or solo focused; no evidence of exerting control or superiority over others."
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Escapism4
"Players use the game as a fun distraction and time killer, enjoying the unique theme and shooting mechanics."
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Expectation-4
"Players engage voluntarily for fun and personal interest, with no indication of obligation or pressure."
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Experimenting2
"Some experimentation with different classes, upgrade paths, and strategies is encouraged, though limited by repetitive gameplay."
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Exploration-2
"Limited maps and environments; players mostly navigate familiar areas with minimal new discovery."
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Expression1
"Some customization through class and upgrade choices, but no deep avatar or environment personalization."
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Fantasy4
"Game features imaginative alien vs ghost theme with supernatural bosses and weapons, providing a strong fantasy experience."
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Fellowship0
"Some community interaction via multiplayer and shared interest, but mostly solo play and limited social connection."
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Growth2
"Players develop skills and knowledge of game mechanics and bosses, though learning curve is moderate and progression can be quick."
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Health-5
"Game is a sedentary FPS experience with no physical activity or health-related features."
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Idle-3
"Requires active attention and continuous focus during waves and combat; not suited for background play."
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Intimacy-4
"Social interactions are minimal and surface-level; no evidence of close relationships forming through gameplay."
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Leadership-4
"No leadership or management roles; players act individually or cooperatively without hierarchical structure."
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Progression4
"Strong emphasis on accumulating upgrades, weapons, and power through rounds and boss fights."
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Relaxation1
"Some players find the game fun and satisfying, but others note repetitive grind and occasional frustration."
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Sensation3
"Enjoyable visual style, sound effects, and satisfying combat feedback contribute to sensory stimulation."
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Status-4
"No social status or recognition systems; achievements and progress are personal and not publicly ranked."
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Story1
"Some thematic elements and bosses provide light narrative context, but no deep story immersion."
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Strategy2
"Players plan upgrade paths and combat tactics, though gameplay largely involves straightforward shooting and survival."
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Thrill2
"Boss fights and waves provide moments of tension and excitement, though overall risk is moderate."
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Value3
"Generally considered good value for price, especially given early access state and potential for updates."
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Violence4
"Core gameplay involves shooting and destroying ghosts with various weapons and explosives."
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Survival3
"Players must avoid death and manage resources to survive waves and bosses, though difficulty varies."
Last update: 29/04/2026