Hands of Necromancy similar games & best alternatives
Hands of Necromancy
2022
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Quick resume
Hands of Necromancy is a Dark Fantasy FPS metroidvania, inspired by classics such as Heretic and made with the GZDoom engine. Wield weapons, magic or transform into a fearsome monster to slay your foes, then raise them as undead servants and unleash even more carnage to become a master Necromancer!
Global score
84/100
Genres
Action, Indie, Shooter
Similar games
Pros
- Strong hexen/heretic inspired gameplay and atmosphere
- Engaging exploration with metroidvania elements
- Varied weapons, spells, and transformations
- Good value for price with long playtime
- Challenging and tactical combat
Cons
- Some confusing or uneven level design
- Occasional bugs and ai issues with resurrected enemies
- Underwhelming boss fights
- Sound design and voice acting criticized
- Pacing issues and some repetitive combat
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Violence, Exploration. It leans lower than usual among comparable games on Competition.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to explore large hub-based levels, choose weapons, spells, and transformations, and decide how to approach combat and puzzles."
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Competence3
"The game offers challenging combat requiring skillful use of weapons and transformations, with some players noting difficulty spikes and tactical resource management."
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Competition-5
"The game is single-player focused with no mention of competitive or ranked modes."
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Continuation3
"Many players report long playtimes (9-30+ hours) and strong engagement with exploration and combat, though some note pacing issues near the end."
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Cooperation-5
"No cooperative or multiplayer features; gameplay is entirely solo."
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Creativity4
"Players can transform into different creatures with unique abilities and customize combat style; level design encourages creative exploration."
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Domination-5
"No evidence of power over others or social dominance; single-player experience."
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Escapism4
"Players enjoy immersive fantasy atmosphere and exploration, providing a strong escape from reality."
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Expectation-4
"Players engage voluntarily out of interest and nostalgia for Hexen/Heretic style games."
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Experimenting4
"The game encourages trying different weapons, spells, and transformations to solve puzzles and combat challenges."
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Exploration5
"Exploration is a core element with hub worlds, secrets, backtracking, and metroidvania-style progression."
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Expression2
"Some self-expression through choice of weapons and transformations, but limited cosmetic customization."
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Fantasy5
"Strong fantasy setting with magic, necromancy, transformations, and mythical creatures."
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Fellowship-5
"No social or community features; solo play."
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Growth3
"Players learn weapon mechanics, enemy behaviors, and level layouts; some skill development required."
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Health-5
"Typical sedentary gameplay with no physical activity elements."
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Idle-3
"Requires focused attention and continuous engagement; not designed for idle or background play."
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Intimacy-5
"No social or emotional relationship building."
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Leadership-5
"No leadership or group management elements."
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Progression4
"Players collect keys, weapons, spells, and transformations to progress through levels and unlock new areas."
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Relaxation2
"Some players find the game relaxing and nostalgic, though others note moments of tension and challenge."
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Sensation3
"Enjoyable visual and auditory fantasy atmosphere with satisfying combat effects, though some sound design criticized."
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Status-5
"No social recognition or ranking systems."
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Story2
"Simple narrative with some lore and objectives, but story is not a major focus."
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Strategy3
"Combat and exploration require tactical use of weapons, transformations, and resource management."
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Thrill2
"Combat provides moments of tension and challenge, but overall pacing is moderate."
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Value5
"Highly praised for its content length and quality relative to low price."
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Violence4
"Combat involves magic attacks, melee, and destruction of enemies."
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Survival3
"Players must manage health, ammo, and resources to survive challenging encounters."
Last update: 29/04/2026