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Hands of Necromancy
2022
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Quick resume
Hands of Necromancy is a Dark Fantasy FPS metroidvania, inspired by classics such as Heretic and made with the GZDoom engine. Wield weapons, magic or transform into a fearsome monster to slay your foes, then raise them as undead servants and unleash even more carnage to become a master Necromancer!
Global score
84/100
Genres
Action, Indie, Shooter
Pros
- Strong hexen/heretic inspired gameplay and atmosphere
- Engaging exploration with metroidvania elements
- Varied weapons, spells, and transformations
- Good value for price with long playtime
- Challenging and tactical combat
Cons
- Some confusing or uneven level design
- Occasional bugs and ai issues with resurrected enemies
- Underwhelming boss fights
- Sound design and voice acting criticized
- Pacing issues and some repetitive combat
Motivations
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Autonomy4
"Players have freedom to explore large hub-based levels, choose weapons, spells, and transformations, and decide how to approach combat and puzzles."
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Competence3
"The game offers challenging combat requiring skillful use of weapons and transformations, with some players noting difficulty spikes and tactical resource management."
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Competition-5
"The game is single-player focused with no mention of competitive or ranked modes."
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Continuation3
"Many players report long playtimes (9-30+ hours) and strong engagement with exploration and combat, though some note pacing issues near the end."
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Cooperation-5
"No cooperative or multiplayer features; gameplay is entirely solo."
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Creativity4
"Players can transform into different creatures with unique abilities and customize combat style; level design encourages creative exploration."
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Domination-5
"No evidence of power over others or social dominance; single-player experience."
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Escapism4
"Players enjoy immersive fantasy atmosphere and exploration, providing a strong escape from reality."
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Expectation-4
"Players engage voluntarily out of interest and nostalgia for Hexen/Heretic style games."
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Experimenting4
"The game encourages trying different weapons, spells, and transformations to solve puzzles and combat challenges."
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Exploration5
"Exploration is a core element with hub worlds, secrets, backtracking, and metroidvania-style progression."
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Expression2
"Some self-expression through choice of weapons and transformations, but limited cosmetic customization."
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Fantasy5
"Strong fantasy setting with magic, necromancy, transformations, and mythical creatures."
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Fellowship-5
"No social or community features; solo play."
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Growth3
"Players learn weapon mechanics, enemy behaviors, and level layouts; some skill development required."
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Health-5
"Typical sedentary gameplay with no physical activity elements."
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Idle-3
"Requires focused attention and continuous engagement; not designed for idle or background play."
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Intimacy-5
"No social or emotional relationship building."
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Leadership-5
"No leadership or group management elements."
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Progression4
"Players collect keys, weapons, spells, and transformations to progress through levels and unlock new areas."
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Relaxation2
"Some players find the game relaxing and nostalgic, though others note moments of tension and challenge."
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Sensation3
"Enjoyable visual and auditory fantasy atmosphere with satisfying combat effects, though some sound design criticized."
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Status-5
"No social recognition or ranking systems."
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Story2
"Simple narrative with some lore and objectives, but story is not a major focus."
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Strategy3
"Combat and exploration require tactical use of weapons, transformations, and resource management."
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Thrill2
"Combat provides moments of tension and challenge, but overall pacing is moderate."
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Value5
"Highly praised for its content length and quality relative to low price."
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Violence4
"Combat involves magic attacks, melee, and destruction of enemies."
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Survival3
"Players must manage health, ammo, and resources to survive challenging encounters."
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Last update: 06/03/2026