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aMAZE 2 similar games & best alternatives

aMAZE 2

PC (Microsoft Windows) • 2017

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Quick resume

aMAZE 2 is a straightforward and surprisingly-difficult celebration of the simple beauty of the maze.

Global score

85/100

Genres

Adventure, Casual, Indie, Simulator, Strategy

Similar games

    Pros

    • Affordable price
    • Simple and relaxing gameplay
    • Challenging mazes with increasing difficulty
    • Calming music
    • Easy achievements and trading cards

    Cons

    • Clunky and oversensitive controls
    • Short playtime and limited replayability
    • Minimal graphics and visual appeal
    • Repetitive music
    • No multiplayer or social features

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Creativity, Exploration, Expression, Story. It leans lower than usual among comparable games on Survival, Fantasy, Thrill.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players control the ball's movement freely using arrow keys, deciding their own path through mazes."

    • Competence
      2

      "Players solve increasingly complex mazes requiring problem-solving skills, though controls limit precision."

    • Competition
      -4

      "No evidence of competitive modes or player comparison; focus is on individual puzzle solving."

    • Continuation
      -2

      "Short playtime (~1-2 hours) with limited replay value; players tend to finish quickly and move on."

    • Cooperation
      -5

      "Entirely single-player with no cooperative elements."

    • Creativity
      -3

      "Players navigate predefined mazes; no creation or modification of content."

    • Domination
      -5

      "No social dominance or power dynamics; purely individual gameplay."

    • Escapism
      1

      "Some players find it relaxing and a casual distraction, but not strongly immersive escapism."

    • Expectation
      -4

      "Players engage voluntarily for casual enjoyment or achievement hunting; no obligation reported."

    • Experimenting
      -2

      "Gameplay involves solving set puzzles with limited novelty or mechanic experimentation."

    • Exploration
      -3

      "Players navigate fixed maze layouts repeatedly; no open exploration or discovery."

    • Expression
      -5

      "No customization or personalization options available."

    • Fantasy
      -5

      "Realistic puzzle mazes without fictional or imaginative narrative elements."

    • Fellowship
      -5

      "No community or social interaction features; solo play only."

    • Growth
      2

      "Players develop problem-solving skills and improve maze navigation over time."

    • Health
      -5

      "Sedentary gameplay with no physical activity involved."

    • Idle
      -3

      "Requires focused attention to solve puzzles; not suitable for passive or background play."

    • Intimacy
      -5

      "No social or emotional relationship building."

    • Leadership
      -5

      "No leadership or group management roles."

    • Progression
      3

      "Players progress through levels and unlock achievements, providing a sense of advancement."

    • Relaxation
      3

      "Calming music and simple gameplay provide a relaxing experience for many players."

    • Sensation
      1

      "Visuals and music are simple and soothing rather than highly stimulating."

    • Status
      -4

      "No social recognition or status systems; achievements are personal."

    • Story
      -5

      "No narrative or plot; purely puzzle-focused gameplay."

    • Strategy
      2

      "Solving mazes requires planning and logical thinking, though controls limit strategic depth."

    • Thrill
      -3

      "Low risk and tension; gameplay is calm and predictable."

    • Value
      4

      "Players find good value for low price and short playtime."

    • Violence
      -5

      "No combat or destructive elements; constructive puzzle solving only."

    • Survival
      -5

      "No survival or threat avoidance mechanics."

    Last update: 29/04/2026