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KAMI

PC (Microsoft Windows), iOS, Mac, Nintendo 3DS, Android • 2014

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Quick resume

KAMI is deceptively simple: fold out coloured paper to fill the screen in as few moves as possible. Relaxing and easy to pick up, you'll soon find yourself deep in contemplation to perfect each puzzle. Created by State of Play, famous for their handcrafted aesthetic, KAMI has been created with real paper in an elegant Japanese theme.

Global score

96/100

Genres

Casual, Indie, Platform, Puzzle

Pros

  • Relaxing and meditative atmosphere
  • Beautiful minimalist art style
  • Challenging yet accessible puzzles
  • Soothing music and sound effects
  • Good value for price

Cons

  • Limited number of puzzles
  • Lack of replayability after completion
  • Only one main music track
  • No multiplayer or social features
  • No achievements or trading cards

Motivations

  • Autonomy
    4

    "Players freely choose moves and strategies to solve puzzles without time pressure or forced routines."

  • Competence
    4

    "Challenging puzzles that require thinking and skillful planning to achieve perfect solutions."

  • Competition
    -4

    "Focus on individual puzzle solving without comparison or competitive elements."

  • Continuation
    3

    "Players often return for multiple sessions and replay puzzles to improve scores."

  • Cooperation
    -5

    "Single-player puzzle game with no cooperative or multiplayer features."

  • Creativity
    2

    "Players experiment with different folding sequences and color choices, but within fixed puzzle constraints."

  • Domination
    -5

    "No elements of exerting control or superiority over others; purely personal puzzle solving."

  • Escapism
    4

    "Relaxing, meditative atmosphere helps players unwind and escape daily stress."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and relaxation without obligation or pressure."

  • Experimenting
    3

    "Encourages trying different moves and strategies to find optimal solutions."

  • Exploration
    -3

    "Puzzle environments are fixed and familiar; discovery is limited to puzzle solutions rather than new areas."

  • Expression
    -4

    "No character or environment customization; presentation is standardized and minimalist."

  • Fantasy
    -5

    "Realistic puzzle mechanics based on paper folding and color filling; no fictional or fantastical elements."

  • Fellowship
    -5

    "No social or community features; purely solo play."

  • Growth
    3

    "Players develop problem-solving skills and improve strategies over time."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention to solve puzzles; not a background or idle game."

  • Intimacy
    -5

    "No social or emotional relationship building; single-player experience."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    2

    "Unlocking new puzzle sets and achieving perfect scores provides a sense of progression."

  • Relaxation
    5

    "Highly relaxing gameplay with soothing music and calm visuals."

  • Sensation
    3

    "Pleasant visual and auditory stimuli with smooth animations and calming sounds."

  • Status
    -5

    "No social recognition or ranking systems."

  • Story
    -5

    "No narrative or story elements; gameplay is context-free puzzle solving."

  • Strategy
    4

    "Requires logical planning and problem solving to minimize moves and solve puzzles efficiently."

  • Thrill
    -3

    "Low risk, controlled environment without suspense or intense excitement."

  • Value
    4

    "Players perceive good value for the price with quality puzzles and relaxing experience."

  • Violence
    -5

    "No violence; gameplay focuses on constructive puzzle solving."

  • Survival
    -5

    "No survival or threat avoidance mechanics; stable and safe gameplay environment."

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    Last update: 06/03/2026