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VOI similar games & best alternatives

VOI

PC (Microsoft Windows), iOS, Mac • 2016

Related articles

Quick resume

Do you think 1 + 1 = 0 is correct? So what do you think about "black + black = white" statement?

Global score

94/100

Genres

Casual, Indie, Simulator, Puzzle

Similar games

    Pros

    • Unique and innovative puzzle mechanic
    • Minimalistic and relaxing design
    • Affordable price
    • Challenging yet accessible puzzles
    • Short and satisfying playtime

    Cons

    • Lack of polish and minor bugs
    • No proper ending or ui
    • Small play area limits movement
    • No replay or level selection features
    • Some puzzles feel too easy or repetitive

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fantasy, Violence, Story, Thrill. It leans lower than usual among comparable games on Exploration, Expression, Sensation.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players freely manipulate shapes to solve puzzles with no fixed routines or forced paths."

    • Competence
      3

      "Puzzles require spatial reasoning and problem solving, with some levels challenging and others easier."

    • Competition
      -4

      "No competitive elements or comparison to others; focus is on individual puzzle solving."

    • Continuation
      1

      "Some players engage for 1-3 hours in one or few sessions; short game limits habitual long-term play."

    • Cooperation
      -5

      "Single-player puzzle game with no multiplayer or cooperative features."

    • Creativity
      2

      "Players experiment with shape arrangements to create solutions; some creative pattern discovery."

    • Domination
      -5

      "No social dominance or power dynamics; purely individual puzzle solving."

    • Escapism
      3

      "Relaxing, minimalistic puzzles provide a calming distraction from real life."

    • Expectation
      -3

      "Players engage voluntarily for enjoyment and mental challenge, not out of obligation."

    • Experimenting
      3

      "Encourages trial, error, and exploration of shape overlaps to find solutions."

    • Exploration
      -4

      "Gameplay occurs in a fixed, minimalistic environment with no new areas or secrets to discover."

    • Expression
      -3

      "Minimal visual customization; players create patterns but no avatar or environment personalization."

    • Fantasy
      -5

      "Grounded in abstract geometric puzzles with no fictional or imaginative narrative elements."

    • Fellowship
      -5

      "No community or social features; solitary puzzle experience."

    • Growth
      3

      "Players develop spatial reasoning and puzzle-solving skills through gameplay."

    • Health
      -5

      "Sedentary gameplay with no physical activity or health-related features."

    • Idle
      -3

      "Requires focused attention to solve puzzles; not designed for passive or background play."

    • Intimacy
      -5

      "No social or emotional connection features; purely individual gameplay."

    • Leadership
      -5

      "No leadership or group management elements."

    • Progression
      2

      "Players progress through sequential puzzles unlocking achievements; no item collection or upgrades."

    • Relaxation
      4

      "Minimalistic design and ambient music create a calming, tension-free experience."

    • Sensation
      -2

      "Visuals and audio are simple and soothing rather than intense or stimulating."

    • Status
      -5

      "No social recognition or status systems."

    • Story
      -5

      "No narrative or story elements; purely abstract puzzle gameplay."

    • Strategy
      3

      "Requires logical thinking and planning to arrange shapes correctly."

    • Thrill
      -4

      "No suspense or risk; calm and predictable puzzle solving."

    • Value
      4

      "Players feel the game offers good value for its low price and short playtime."

    • Violence
      -5

      "No violent or destructive content; focus on constructive puzzle solving."

    • Survival
      -5

      "No threat or failure states; stable and safe puzzle environment."

    Where to buy

    Last update: 29/04/2026