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Baldur's Gate: Dark Alliance

Xbox One, Nintendo Switch, PC (Microsoft Windows), Nintendo GameCube, Linux, iOS, Xbox, Xbox Series X|S, Mac, PlayStation 4, Android, PlayStation 2 • 2021

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Quick resume

A new legacy begins...

Global score

82/100

Genres

Action, Role-playing (RPG), Hack and slash/Beat 'em up

Pros

  • Nostalgic and faithful port of a classic hack-and-slash rpg
  • Smooth gameplay with challenging combat and multiple difficulty modes
  • Supports local and remote play together co-op
  • Good replayability with multiple characters and unlockables
  • Runs well on modern hardware including steam deck

Cons

  • Price considered high for a minimal port of a 20-year-old game
  • Lack of graphical options and modern enhancements
  • No online multiplayer beyond remote play together
  • Framerate tied to physics requiring capping at 60fps
  • Some ui elements and audio quality are dated or low resolution

Motivations

  • Autonomy
    3

    "Players can choose from multiple characters and customize skill points, with some freedom in combat style and equipment choices."

  • Competence
    4

    "Game offers challenging combat, skill progression, and difficulty modes that require player skill and strategy."

  • Competition
    -4

    "Focus is on solo or cooperative play without ranked modes or leaderboards; emphasis on personal or shared experience."

  • Continuation
    4

    "Players report long play sessions, replayability with multiple characters and difficulty modes, and nostalgic attachment."

  • Cooperation
    4

    "Supports local and Remote Play Together co-op for two players, encouraging teamwork and shared goals."

  • Creativity
    1

    "Limited character customization and skill choices, but no building or extensive modification; mostly predefined structures."

  • Domination
    -3

    "Gameplay emphasizes cooperative play and shared experiences rather than exerting superiority or control over others."

  • Escapism
    4

    "Strong nostalgic appeal and immersive fantasy setting offer players escape from real life."

  • Expectation
    -4

    "Players engage voluntarily driven by nostalgia and personal interest rather than obligation or pressure."

  • Experimenting
    2

    "Some experimentation with character builds and combat tactics, but largely follows established gameplay routines."

  • Exploration
    3

    "Players explore multiple acts, dungeons, and environments with some discovery of secrets and hidden content."

  • Expression
    -2

    "Limited visual customization; players select characters but cannot extensively modify appearance or environment."

  • Fantasy
    5

    "Set in the Dungeons & Dragons Forgotten Realms universe with fantasy creatures, magic, and lore."

  • Fellowship
    3

    "Community formed around shared nostalgia and cooperative play, though social interaction is limited to co-op."

  • Growth
    4

    "Character leveling, skill acquisition, and learning enemy patterns provide personal development and mastery."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and continuous engagement during combat and exploration."

  • Intimacy
    2

    "Co-op play with friends or family fosters some social bonding, though emotional sharing is limited."

  • Leadership
    -3

    "Players collaborate as equals in co-op without formal leadership or authoritative roles."

  • Progression
    5

    "Strong emphasis on character leveling, acquiring better gear, and unlocking new skills and modes."

  • Relaxation
    2

    "Some players find nostalgic comfort and flow, but gameplay can be tense and challenging."

  • Sensation
    2

    "Enjoyable visual effects, music, and combat feedback, though graphics are dated and audio quality varies."

  • Status
    -3

    "No social ranking or recognition systems; focus is on personal or cooperative achievement."

  • Story
    3

    "Narrative with cutscenes and voice acting provides story immersion, though story is simple and straightforward."

  • Strategy
    3

    "Requires tactical positioning, skill management, and combat strategy especially on higher difficulties."

  • Thrill
    3

    "Combat difficulty and boss fights create suspense and excitement, though some frustration reported."

  • Value
    -2

    "Mixed opinions on price; some find $30 steep for a 20-year-old port with minimal enhancements."

  • Violence
    4

    "Core gameplay involves combat, defeating enemies, and destruction in a hack-and-slash style."

  • Survival
    3

    "Players must manage health, potions, and avoid death in challenging combat scenarios."

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    Last update: 06/03/2026