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Ravenswatch

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2024

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Quick resume

Fallen heroes of old folk tales and legends: you are on the verge of a crucial battle against the Nightmare invading and corrupting your world. A roguelike action game from the creators of Curse of the Dead Gods©, playable solo or in online co-op.

Global score

80/100

Genres

Action, Adventure, Role-playing (RPG), Hack and slash/Beat 'em up

Pros

  • Unique and varied characters
  • Challenging and skillful combat
  • Strong multiplayer co-op
  • Immersive art and sound design
  • Good replayability and progression

Cons

  • Limited content and maps in early access
  • Time limit can feel restrictive
  • Multiplayer bugs and connection issues
  • Some balancing and ui clarity needed
  • Lack of pause in multiplayer during menus

Motivations

  • Autonomy
    4

    "Players can choose from multiple unique characters with distinct playstyles and builds, allowing freedom in combat approach and decision-making."

  • Competence
    4

    "The game is challenging with a steep learning curve, requiring skillful combat, strategic planning, and mastery of character abilities."

  • Competition
    -2

    "Focus is primarily on cooperative and solo play with no mention of ranked or leaderboard competition; players set personal goals and difficulties."

  • Continuation
    3

    "Players report long playtimes and habitual engagement due to character variety and replayability despite limited content."

  • Cooperation
    4

    "Strong emphasis on multiplayer co-op with up to 4 players, teamwork, and coordination is encouraged and praised."

  • Creativity
    3

    "Players can customize builds and talents for each character, experimenting with different upgrades and playstyles."

  • Domination
    -3

    "Interactions emphasize cooperative and balanced play rather than exerting control or superiority over others."

  • Escapism
    4

    "Players use the game as a challenging and immersive fantasy experience to escape real life, enjoying its dark lore and atmosphere."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment, with no indication of obligation or external pressure."

  • Experimenting
    4

    "The game encourages trying different characters, builds, and strategies, with varied talents and upgrades to explore."

  • Exploration
    3

    "Players explore a procedurally generated map with quests and secrets, though currently limited to one chapter."

  • Expression
    2

    "Some cosmetic customization exists (skins), but mostly players express themselves through build choices and character selection."

  • Fantasy
    5

    "Strong fantasy theme with folklore and fairy tale inspired characters, dark lore, and imaginative combat."

  • Fellowship
    4

    "Community and multiplayer co-op foster a sense of group identity and shared achievements."

  • Growth
    4

    "Players develop skills, learn enemy patterns, and unlock new talents and upgrades, promoting personal development."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and continuous engagement during runs; not suited for background or idle play."

  • Intimacy
    2

    "Social interactions occur mainly in multiplayer co-op, but emotional sharing or close relationships are limited."

  • Leadership
    1

    "Some players follow host instructions in multiplayer; no strong evidence of leadership roles or authority."

  • Progression
    4

    "Players accumulate upgrades, talents, and character levels both within and between runs, fostering progression."

  • Relaxation
    -1

    "The game is challenging and tense due to time limits and difficulty, providing less relaxation and more focused engagement."

  • Sensation
    3

    "Stylized visuals, immersive sound design, and impactful combat provide sensory stimulation and emotional excitement."

  • Status
    -2

    "No mention of social recognition or leaderboards; focus is on personal and cooperative achievement."

  • Story
    3

    "The game features lore, character backstories, and narrative elements, though the story is not the main focus."

  • Strategy
    4

    "Requires tactical planning, build optimization, and strategic combat decisions to succeed."

  • Thrill
    3

    "Time pressure and challenging enemies create suspense and excitement during runs."

  • Value
    1

    "Players find value in gameplay and replayability despite limited content; some feel price is high for current state."

  • Violence
    4

    "Combat involves defeating enemies with various attacks and abilities; destruction and fighting are core mechanics."

  • Survival
    4

    "Players must avoid death, manage health, and overcome threats under time constraints and enemy scaling."

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    Last update: 06/03/2026