Bean similar games & best alternatives
Bean
2021
Related articles
Quick resume
Bean is a completely satire single player first person parkour game. To complete a level, collect the gold orb. Click to grapple on orange grapple blocks. Play or speed run a variety of levels.
Global score
86/100
Genres
Indie, Free To Play, Shooter, Platform
Similar games
Pros
- Addictive and engaging gameplay
- Unique grappling mechanics
- Emotional and impactful story
- High replayability and speedrunning potential
- Free to play
Cons
- Short game length
- Some control and physics quirks
- Lack of multiplayer or cooperative modes
- Can be frustrating or rage-inducing
- Potential for unhealthy play habits
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Story. It leans lower than usual among comparable games on Expression, Survival.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have full control over movement and grappling mechanics, allowing for personal skill expression and choice in approach."
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Competence4
"The game challenges players with skill-based parkour and grappling mechanics that require practice and mastery."
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Competition2
"Some players mention speedrunning and world records, indicating light competitive elements, but mostly personal challenge."
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Continuation5
"Many reviews describe long playtimes, addiction, and habitual engagement with the game."
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Cooperation-3
"The game is primarily single-player focused with limited or no multiplayer; cooperation is minimal."
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Creativity3
"Players experiment with grappling physics and movement, and level design encourages creative traversal."
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Domination-4
"Interactions are personal and skill-based without emphasis on dominating others or social power."
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Escapism5
"Many players report the game as a life-changing escape and emotional refuge from real-life problems."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and personal desire, not obligation."
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Experimenting4
"Players explore mechanics, test grappling physics, and try different movement strategies."
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Exploration3
"Game encourages discovering secrets and multiple paths within levels."
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Expression-2
"Limited customization or avatar personalization; expression mainly through gameplay style."
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Fantasy2
"The game features a whimsical, surreal world with imaginative elements but grounded in parkour mechanics."
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Fellowship1
"Some community engagement and multiplayer desire mentioned, but mostly individual play."
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Growth4
"Players develop skills and improve mastery over challenging mechanics."
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Health-4
"Sedentary gameplay with reports of addiction and negative physical effects from excessive play."
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Idle-4
"Requires focused attention and continuous engagement due to challenging gameplay."
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Intimacy-3
"Social interactions are limited and mostly surface-level or absent."
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Leadership-4
"No evidence of leadership roles; players act independently."
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Progression3
"Progression through levels and achievements provides a sense of advancement."
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Relaxation2
"Some players find the game relaxing and cathartic, though others report frustration."
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Sensation3
"Enjoyable physics, visuals, and sound design provide sensory stimulation and fun."
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Status2
"Some recognition through speedrunning and community status, but not a major focus."
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Story3
"The game has a narrative and lore that some players find emotionally impactful."
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Strategy3
"Players must plan movements and use physics strategically to overcome challenges."
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Thrill3
"Gameplay includes suspense and excitement from difficult jumps and grappling."
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Value5
"Highly praised for its free availability and perceived high return on time invested."
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Violence-5
"No violence; gameplay focuses on parkour and traversal."
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Survival-3
"No survival elements; gameplay occurs in stable, low-risk environments."
Last update: 29/04/2026