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Burg

PC (Microsoft Windows) • 2022

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Quick resume

Burg is a First-Person Multiplayer Hide and Seek! Both teams are equipped with a set of abilities they can use to evade/capture the other. When a hider is caught they join the seeker until only one player remains victorious!

Global score

78/100

Genres

Action, Casual, Free To Play, Indie

Pros

  • Fun and unique hide and seek gameplay
  • Strong social and community bonding
  • Skill-based movement and strategy
  • Free to play
  • Quirky, humorous, and imaginative monkey theme

Cons

  • Limited content and maps
  • Bugs and glitches affecting gameplay
  • Imbalance favoring seekers
  • Small player base and dead servers
  • Lag and technical issues on some systems

Motivations

  • Autonomy
    3

    "Players have freedom to choose roles (hider/seeker), use abilities, and develop their own movement techniques (e.g. bhopping, rolling)"

  • Competence
    3

    "Skill-based gameplay with movement mastery and strategic rock throwing; some players mention learning and mastering quirks and techniques"

  • Competition
    4

    "Game is inherently competitive with seekers vs hiders and players chasing and trying to hit each other with rocks"

  • Continuation
    2

    "Some players report repeated play sessions and long hours, but others mention boredom after a while and limited content"

  • Cooperation
    2

    "Team-based hide and seek with cooperation among hiders and seekers, but also many solo-focused moments"

  • Creativity
    2

    "Players experiment with movement techniques and strategies; limited map and content restrict deeper creative expression"

  • Domination
    1

    "Some competitive dominance implied in chasing and hitting others, but no strong evidence of toxic or controlling behavior"

  • Escapism
    4

    "Many reviews describe the game as a stress relief, life saver, or emotional escape from real-life problems"

  • Expectation
    -4

    "Players engage voluntarily out of personal desire and enjoyment, no indication of obligation or pressure"

  • Experimenting
    3

    "Players try new movement tricks, explore glitches and bugs for fun, and develop new strategies"

  • Exploration
    1

    "Limited map size and content; some exploration of map secrets and paths but overall constrained"

  • Expression
    1

    "Some cosmetic choices like boots and character selection, but minimal customization options"

  • Fantasy
    3

    "Playing as monkeys with exaggerated movement and rock throwing creates a playful, imaginative experience"

  • Fellowship
    4

    "Strong community and social bonding reported; game praised for bringing friends and families together"

  • Growth
    3

    "Players develop skills and improve movement and strategy over time; some learning curve noted"

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity; some players mention health issues from long play"

  • Idle
    -3

    "Requires active attention and focus during matches; not a casual or background game"

  • Intimacy
    2

    "Some social bonding and emotional sharing reported among friends and family, but mostly casual interactions"

  • Leadership
    1

    "Some team coordination implied but no strong evidence of leadership roles or authority"

  • Progression
    -2

    "No significant item or upgrade accumulation; gameplay is mostly static with limited progression systems"

  • Relaxation
    2

    "Game provides fun and flow for many players, though some report frustration due to bugs and imbalance"

  • Sensation
    3

    "Enjoyable sensory experience with movement, sound, and visual feedback; some find it exciting and fun"

  • Status
    -3

    "Little emphasis on social recognition or leaderboards; focus is on casual play rather than status"

  • Story
    -5

    "No narrative or story elements; purely context-free hide and seek gameplay"

  • Strategy
    3

    "Requires planning, anticipation, and tactical use of abilities and map knowledge"

  • Thrill
    3

    "Chasing and evading creates suspense and adrenaline; players report heart-racing moments"

  • Value
    4

    "Free to play with good entertainment value for time invested, especially with friends"

  • Violence
    -2

    "Minimal violence; rock throwing is playful and cartoonish rather than destructive or aggressive"

  • Survival
    2

    "Players try to avoid being caught and hit, involving threat avoidance and strategic defense"

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    Last update: 06/03/2026