Book of Travels similar games & best alternatives
Book of Travels
2021
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Quick resume
Ready your pack, grab your walking stick and step into a world of mystery. Craft your character and immerse yourself in the enchanted lands of Braided Shore. Set your own goals and adventure alone or together with Travellers you meet on the road in this serene TMORPG.
Global score
75/100
Genres
Action, Adventure, Indie, Massively Multiplayer, Role-playing (RPG), Early Access
Pros
- Unique and immersive world
- Relaxing and meditative gameplay
- Rich lore and exploration
- Meaningful social interactions
- Creative character customization
Cons
- Early access bugs and glitches
- Slow pacing may not suit all players
- Limited multiplayer features
- Real-time day/night cycle can be inconvenient
- Lack of quest log requires note-taking
Motivations
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Autonomy5
"Players have full freedom to explore, choose their own path, and create their own story without hand-holding or quest markers."
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Competence3
"Game involves skill checks, trading mastery, and combat preparation, but also allows casual exploration and discovery."
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Competition-4
"Focus is on personal pace and exploration; multiplayer is minimal and cooperative rather than competitive."
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Continuation4
"Many players report long play sessions and habitual engagement due to the immersive world and ongoing discoveries."
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Cooperation3
"Small server sizes encourage occasional cooperation and shared challenges, but solo play is fully supported."
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Creativity4
"Players create their own narratives, customize characters, and engage in crafting and trading systems."
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Domination-5
"Interactions are balanced and respectful; no evidence of power imposition or trash talk."
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Escapism5
"Strongly emphasized as a meditative, relaxing experience that helps players escape real-life stress."
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Expectation-5
"Players engage voluntarily out of intrinsic interest and curiosity, not obligation or pressure."
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Experimenting4
"Players explore new mechanics, discover secrets, and experiment with spells and trade strategies."
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Exploration5
"Core motivation is discovering new areas, secrets, and lore in a richly detailed world."
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Expression4
"Character customization and personal backstory writing support self-expression."
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Fantasy4
"Imaginative fictional world with mystical elements, magic, and lore."
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Fellowship3
"Small community feel with meaningful, limited social interactions and shared experiences."
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Growth3
"Players learn skills, trade mastery, and uncover lore, supporting personal development."
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Health-5
"Primarily sedentary gameplay with no physical activity or rehab elements."
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Idle-3
"Requires focused attention to exploration and note-taking; not designed for background play."
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Intimacy2
"Limited social interaction via emotes fosters gentle connections but not deep relationships."
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Leadership-4
"No evidence of leadership roles; players participate equally or in small cooperative groups."
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Progression3
"Progression through acquiring items, skills, and upgrades, though at a slow, deliberate pace."
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Relaxation5
"Highly relaxing and meditative experience with calming music and atmosphere."
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Sensation3
"Enjoyable sensory experience through art, music, and ambient sounds, but not intense stimulation."
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Status-4
"Minimal social evaluation or recognition; focus is on personal experience rather than status."
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Story4
"Narrative immersion through lore, NPC interactions, and player-driven story discovery."
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Strategy3
"Requires planning in trading, skill use, and exploration, but not heavy on complex strategy."
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Thrill-2
"Low risk and suspense; game emphasizes calm exploration over tension or excitement."
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Value3
"Players perceive good value in the unique experience and depth despite early access bugs."
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Violence-4
"Combat is rare and avoidable; emphasis on constructive actions like trading and exploration."
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Survival2
"Some survival elements like resource management and avoiding threats, but low overall danger."
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Last update: 06/03/2026