Call of Tomsk-7 similar games & best alternatives
Call of Tomsk-7
2015
Related articles
Quick resume
Fight for your life in Call of Tomsk-7, a simple side-scrolling shooter. Horrifying monsters are pouring out of the forgotten and abandoned Soviet-era Tomsk-7 biological weapons facility. You must fight the creatures in a seemingly endless battle of attrition.
Global score
81/100
Genres
Action, Indie
Similar games
Pros
- Atmospheric post-apocalyptic setting
- Engaging soundtrack
- Low price with good value
- Challenging survival gameplay
- Unlockable hats and weapons
Cons
- Limited content and enemy variety
- Single map and repetitive gameplay
- No multiplayer or cooperative modes
- Basic graphics and animations
- Short playtime and limited progression
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Expression. It leans lower than usual among comparable games on Exploration, Growth.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players can choose equipment loadouts and decide when to call for ammo drops, allowing some control over play style."
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Competence3
"Game involves skillful survival against waves of enemies with limited ammo and strategic use of weapons and items."
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Competition-3
"Focus is on personal survival and score improvement rather than competing against other players."
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Continuation2
"Some players report addictive qualities and replay value through unlocking items and improving scores."
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Cooperation-5
"Game is single-player only with no cooperative or multiplayer modes."
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Creativity2
"Players can customize with unlockable hats and weapons that affect gameplay, adding some creative expression."
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Domination-5
"No evidence of exerting control over others; interactions are individual and survival-focused."
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Escapism4
"Atmospheric post-apocalyptic setting and immersive soundtrack provide strong escapism from real life."
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Expectation-4
"Players generally engage voluntarily for fun and nostalgia without external pressure."
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Experimenting2
"Unlocking different weapons and hats encourages trying new strategies and gameplay variations."
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Exploration-4
"Game features a single map with limited environment variety and no exploration beyond left-right movement."
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Expression2
"Unlockable hats and outfits allow some degree of player self-expression."
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Fantasy3
"Fictional post-Soviet apocalyptic world with mutated monsters and surreal elements."
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Fellowship-5
"No multiplayer or community features; play is solitary."
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Growth2
"Players improve survival skills and unlock new gear, showing some progression and learning."
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Health-5
"Typical sedentary gameplay with no physical activity involved."
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Idle-3
"Requires focused attention due to survival challenge and resource management."
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Intimacy-5
"No social or emotional connections formed within the game."
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Leadership-5
"No leadership or group management elements present."
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Progression3
"Unlocking weapons, hats, and items through scoring provides a sense of progression."
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Relaxation-2
"Game is challenging and tense, requiring focus and quick reactions rather than relaxation."
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Sensation3
"Distinctive soundtrack and atmospheric visuals provide sensory engagement and emotional tone."
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Status-4
"No social recognition or ranking systems; achievements are personal and private."
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Story1
"Minimal narrative present; some story elements in intro but mostly context-free survival gameplay."
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Strategy3
"Players must plan ammo usage, item deployment, and positioning to survive waves of enemies."
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Thrill3
"Survival against overwhelming enemies and resource scarcity creates suspense and tension."
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Value4
"Highly praised for low price and entertainment value relative to cost."
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Violence4
"Core gameplay involves shooting and destroying monstrous enemies."
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Survival5
"Central motivation is to survive as long as possible against waves of hostile creatures."
Last update: 29/04/2026