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CARRION

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Linux, iOS, Mac, PlayStation 4, Android • 2020

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Quick resume

CARRION is a reverse horror game in which you assume the role of an amorphous creature of unknown origins, stalking and consuming those that imprisoned you.

Global score

95/100

Genres

Action, Adventure, Indie, Platform

Pros

  • Unique reverse horror concept
  • Fluid and satisfying monster movement
  • Engaging combat and puzzles
  • Strong atmosphere and sound design
  • Short and well-paced gameplay

Cons

  • Lack of in-game map causing navigation issues
  • Short overall game length
  • Some frustrating puzzles and backtracking
  • Limited story depth
  • Controls can feel imprecise at times

Motivations

  • Autonomy
    4

    "Players control a unique amorphous monster with freedom to move, choose combat or stealth approaches, and solve puzzles with different abilities."

  • Competence
    3

    "Players engage in skillful movement, combat, and puzzle solving with feedback on performance; some challenges require mastery of monster abilities."

  • Competition
    -5

    "Single-player experience focused on personal progression and exploration without any player-vs-player or leaderboard elements."

  • Continuation
    2

    "Short game length (~5-7 hours) with some replayability and workshop mods, encouraging multiple play sessions but not habitual long-term play."

  • Cooperation
    -5

    "Entirely single-player with no cooperative or multiplayer modes."

  • Creativity
    2

    "Players creatively use monster abilities and environmental interactions to solve puzzles and approach combat in different ways."

  • Domination
    -5

    "No social dominance or power over other players; interactions are with AI enemies only."

  • Escapism
    4

    "Provides a strong escape by embodying a monstrous creature in a horror setting, offering stress relief and immersion in a fictional world."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment; no indications of obligation or external pressure."

  • Experimenting
    3

    "Players experiment with different monster forms and abilities to solve puzzles and combat scenarios."

  • Exploration
    3

    "Metroidvania-style exploration with backtracking and discovery of secrets, though some players find navigation challenging due to no map."

  • Expression
    -3

    "Limited player customization; focus is on controlling a fixed monster form without avatar personalization."

  • Fantasy
    5

    "Strong imaginative fiction experience playing as a horrific amorphous monster in a sci-fi horror setting."

  • Fellowship
    -5

    "No social or community features; purely solo play."

  • Growth
    3

    "Players learn new abilities and improve skills through gameplay progression and puzzle solving."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related mechanics."

  • Idle
    -3

    "Requires focused attention and continuous engagement; not designed for casual or background play."

  • Intimacy
    -5

    "No social interactions or relationship building; isolated single-player experience."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    4

    "Clear progression through gaining biomass, unlocking abilities, and accessing new areas."

  • Relaxation
    2

    "Generally a fast-paced and thrilling experience with moments of flow, though some tension exists in combat and puzzles."

  • Sensation
    4

    "Strong sensory stimulation through gore, sound design, and fluid monster animations."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    2

    "Minimal narrative with environmental storytelling and implied lore; story supports gameplay but is not deeply immersive."

  • Strategy
    3

    "Requires problem solving and tactical use of abilities to overcome puzzles and enemies."

  • Thrill
    3

    "Provides suspense and excitement through stealth, combat, and exploration."

  • Value
    1

    "Generally considered worth the price by players, though some note the short length and recommend buying on sale."

  • Violence
    5

    "Core gameplay involves violent combat, gore, and destruction as the monster consumes humans and destroys objects."

  • Survival
    2

    "Players must avoid death and manage health while navigating threats, though difficulty is moderate."

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    Last update: 06/03/2026