click to ten similar games & best alternatives
click to ten
2022
Related articles
Quick resume
click to ten
Global score
93/100
Genres
Action, Adventure, Casual, Free To Play, Indie, Strategy, Point-and-click
Similar games
Pros
- Deep and emotional story
- Highly challenging gameplay
- Free to play
- Immersive and unique experience
- Strong community engagement
Cons
- Extreme difficulty can be frustrating
- Minimal cooperative or creative features
- Requires intense focus and time commitment
- Some players experience addiction or stress
- Lack of customization or variety
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Status, Fellowship. It leans lower than usual among comparable games on Violence.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have full control over their clicking actions and decisions, with no preset routines dictating gameplay."
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Competence5
"The game is described as extremely challenging, requiring skill, focus, and perseverance to progress."
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Competition3
"Some reviews mention speedruns and leaderboards, indicating a competitive aspect among players."
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Continuation5
"Many players report long playtimes, habitual engagement, and strong attachment to the game."
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Cooperation-4
"Gameplay is primarily individual clicking challenges with minimal to no cooperative elements."
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Creativity-3
"The game centers on a simple mechanic of clicking; no evidence of creative building or customization."
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Domination-4
"Interactions appear respectful and individual-focused, with no signs of dominance or power over others."
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Escapism5
"Players describe the game as a profound escape from real-life problems and a source of emotional relief."
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Expectation-4
"Engagement is driven by intrinsic motivation and personal desire rather than obligation or pressure."
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Experimenting2
"Some players explore strategies and tactics to overcome difficulty, though core gameplay is repetitive."
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Exploration1
"Limited exploration of new areas; focus is on progressing through levels and clicking challenges."
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Expression-4
"No customization or personalization features reported; presentation is minimalistic and standardized."
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Fantasy1
"The game has some narrative and symbolic elements but is largely abstract and minimalist rather than fantastical."
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Fellowship2
"Some social interaction through shared experiences and community, but gameplay is mostly solo."
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Growth4
"Players report personal development, learning, and mental growth through overcoming challenges."
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Health-5
"No physical activity involved; gameplay is sedentary and focused on mouse clicking."
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Idle-4
"Requires constant attention and focus; not suited for background or idle play."
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Intimacy-3
"Social connections are limited and surface-level; no evidence of close relationship formation."
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Leadership-5
"No leadership or group management roles; players act independently."
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Progression4
"Clear progression through levels and clicks, with goals to reach higher numbers and achievements."
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Relaxation-3
"Gameplay is described as tense and mentally demanding rather than relaxing."
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Sensation2
"Some sensory stimulation from graphics and sound, but overall minimalistic and subtle."
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Status3
"Recognition through leaderboards and community status is present but not dominant."
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Story5
"Many reviews praise the deep, emotional, and immersive narrative experience."
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Strategy3
"Players engage in problem solving and planning to overcome difficult levels."
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Thrill4
"The game induces suspense and tension, with players describing emotional highs and lows."
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Value5
"The game is free and considered highly rewarding in terms of emotional and gameplay experience."
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Violence-5
"No combat or destructive gameplay; focus is on constructive clicking and progression."
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Survival3
"Players face challenges and threats in gameplay that require careful management to avoid failure."
Last update: 29/04/2026