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Dark Fracture: Prologue

PC (Microsoft Windows) • 2020

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Quick resume

Dark Fracture is a psychological horror experience in which you explore an ever-changing world where reality and nightmares collide. Walk on the edge of madness in the shoes of a tormented soul as you descend into the darkest depths of the human psyche, and question everything you see.

Global score

83/100

Genres

Action, Adventure, Indie, Simulator, Free To Play

Pros

  • Intense psychological horror atmosphere
  • Strong sound design and lighting
  • Engaging narrative and mystery
  • Free to play prologue
  • Smooth controls and exploration

Cons

  • Short length of prologue
  • Some bugs and ui issues
  • Limited puzzle complexity
  • Camera flash mechanic can be awkward
  • Lack of character customization

Motivations

  • Autonomy
    3

    "Players can explore the environment, interact with many objects, and choose how to approach tasks, though some objectives are guided."

  • Competence
    2

    "The game involves some puzzle solving and managing sanity, but challenges are generally moderate and accessible."

  • Competition
    -5

    "Single-player experience focused on personal progression without any player-vs-player or leaderboard elements."

  • Continuation
    2

    "Players express eagerness to continue with the full game and some replay for achievements, though the prologue is short."

  • Cooperation
    -5

    "Entirely single-player with no cooperative or multiplayer features."

  • Creativity
    1

    "Some freedom to explore and interact with objects, but limited creative modification or building."

  • Domination
    -5

    "No elements of exerting control over others; purely individual experience."

  • Escapism
    4

    "Strong psychological horror atmosphere provides intense escape from reality and immersion in a frightening fictional world."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment; no indication of obligation or external pressure."

  • Experimenting
    2

    "Players try different interactions and explore the environment, though within a structured narrative."

  • Exploration
    3

    "Encouraged to explore rooms, interact with objects, and discover secrets and achievements."

  • Expression
    -4

    "No character customization or cosmetic personalization; presentation is standardized."

  • Fantasy
    4

    "Engages players in a psychological horror narrative with supernatural and surreal elements."

  • Fellowship
    -5

    "Solo experience with minimal social interaction or community involvement."

  • Growth
    2

    "Players learn to manage sanity and solve puzzles, gaining knowledge of game mechanics and story."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and continuous engagement; not suited for casual or background play."

  • Intimacy
    -5

    "No close social relationships or emotional sharing; isolated player experience."

  • Leadership
    -5

    "No leadership or group management roles; purely individual gameplay."

  • Progression
    3

    "Players collect items, manage sanity, and complete objectives to advance the story."

  • Relaxation
    -3

    "Tense and suspenseful atmosphere creates sustained emotional strain rather than relaxation."

  • Sensation
    3

    "Strong sensory stimulation through lighting, sound design, and visual horror elements."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    4

    "Narrative-driven experience with psychological horror plot and environmental storytelling."

  • Strategy
    2

    "Requires some problem solving and planning to manage sanity and progress through puzzles."

  • Thrill
    4

    "High suspense and tension with effective scares and psychological horror elements."

  • Value
    5

    "Free prologue with high quality content provides excellent value for time invested."

  • Violence
    2

    "Contains horror violence and gore as part of atmosphere, but no player combat or destruction mechanics."

  • Survival
    3

    "Players must manage sanity and avoid failure, adding survival-like tension."

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    Last update: 06/03/2026