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From The Darkness

PC (Microsoft Windows) • 2021

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Quick resume

From the darkness is a psychological horror game with a scary atmosphere, the game takes place in an old Soviet abandoned apartment.

Global score

89/100

Genres

Adventure, Indie

Pros

  • Intense psychological horror atmosphere
  • Excellent sound design and lighting
  • Well-timed scares without cheap jump scares
  • Creative puzzle integration
  • Affordable price for the experience

Cons

  • Short game length
  • Minimal story and narrative depth
  • Some puzzles can be confusing or unintuitive
  • Lack of customization or replay value
  • No accessibility options like brightness adjustment

Motivations

  • Autonomy
    3

    "Players explore an apartment and solve puzzles with some freedom, but within a constrained environment and narrative."

  • Competence
    2

    "Puzzles require some problem-solving under pressure, providing moderate skill challenge."

  • Competition
    -5

    "No evidence of competitive elements; focus is on solo experience without comparison to others."

  • Continuation
    1

    "Short game length (~1-2 hours) with intense atmosphere encourages completion but limited replay value."

  • Cooperation
    -5

    "Single-player experience with no cooperative gameplay or multiplayer interaction."

  • Creativity
    3

    "Creative use of atmosphere, sound design, and puzzle integration within a confined setting."

  • Domination
    -5

    "No elements of exerting control or superiority over others; purely individual experience."

  • Escapism
    5

    "Strong psychological horror and tension provide escape from reality and induce fear and anxiety."

  • Expectation
    -4

    "Players engage voluntarily out of interest and desire for horror experience, not obligation."

  • Experimenting
    2

    "Players explore and solve puzzles with some trial and error, though within a fixed environment."

  • Exploration
    2

    "Exploration of a small but detailed apartment environment with some discovery of secrets."

  • Expression
    -5

    "No customization or personalization options reported; fixed character and environment."

  • Fantasy
    3

    "Psychological horror with surreal and supernatural elements, not strictly realistic."

  • Fellowship
    -5

    "No social or community features; experience is solitary."

  • Growth
    2

    "Players learn puzzle solutions and develop situational awareness under pressure."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and continuous engagement due to tension and puzzle solving."

  • Intimacy
    -5

    "No social or emotional relationship building; isolated gameplay."

  • Leadership
    -5

    "No leadership or group management elements; single-player only."

  • Progression
    2

    "Progression through puzzle completion and story advancement, but no item collection or upgrades."

  • Relaxation
    -4

    "Sustained tension and anxiety dominate; not a relaxing experience."

  • Sensation
    4

    "Strong sensory stimulation through sound design, lighting, and atmosphere to induce fear."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    1

    "Minimal and vague story; focus is more on atmosphere and experience than narrative."

  • Strategy
    1

    "Some puzzle solving and problem solving required, but no complex strategic planning."

  • Thrill
    5

    "High suspense and thrill from psychological horror and unexpected scares."

  • Value
    1

    "Generally perceived as good value for a short but intense horror experience, especially on sale."

  • Violence
    3

    "Contains graphic and gory horror elements, contributing to violent atmosphere."

  • Survival
    3

    "Elements of hiding and avoiding threats create a survival tension despite no death mechanics."

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    Last update: 06/03/2026