From The Darkness similar games & best alternatives
From The Darkness
2021
Related articles
Quick resume
From the darkness is a psychological horror game with a scary atmosphere, the game takes place in an old Soviet abandoned apartment.
Global score
89/100
Genres
Adventure, Indie
Similar games
Pros
- Intense psychological horror atmosphere
- Excellent sound design and lighting
- Well-timed scares without cheap jump scares
- Creative puzzle integration
- Affordable price for the experience
Cons
- Short game length
- Minimal story and narrative depth
- Some puzzles can be confusing or unintuitive
- Lack of customization or replay value
- No accessibility options like brightness adjustment
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Thrill. It leans lower than usual among comparable games on Relaxation, Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players explore an apartment and solve puzzles with some freedom, but within a constrained environment and narrative."
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Competence2
"Puzzles require some problem-solving under pressure, providing moderate skill challenge."
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Competition-5
"No evidence of competitive elements; focus is on solo experience without comparison to others."
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Continuation1
"Short game length (~1-2 hours) with intense atmosphere encourages completion but limited replay value."
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Cooperation-5
"Single-player experience with no cooperative gameplay or multiplayer interaction."
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Creativity3
"Creative use of atmosphere, sound design, and puzzle integration within a confined setting."
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Domination-5
"No elements of exerting control or superiority over others; purely individual experience."
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Escapism5
"Strong psychological horror and tension provide escape from reality and induce fear and anxiety."
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Expectation-4
"Players engage voluntarily out of interest and desire for horror experience, not obligation."
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Experimenting2
"Players explore and solve puzzles with some trial and error, though within a fixed environment."
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Exploration2
"Exploration of a small but detailed apartment environment with some discovery of secrets."
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Expression-5
"No customization or personalization options reported; fixed character and environment."
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Fantasy3
"Psychological horror with surreal and supernatural elements, not strictly realistic."
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Fellowship-5
"No social or community features; experience is solitary."
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Growth2
"Players learn puzzle solutions and develop situational awareness under pressure."
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Health-5
"Sedentary gameplay with no physical activity or health-related features."
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Idle-3
"Requires focused attention and continuous engagement due to tension and puzzle solving."
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Intimacy-5
"No social or emotional relationship building; isolated gameplay."
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Leadership-5
"No leadership or group management elements; single-player only."
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Progression2
"Progression through puzzle completion and story advancement, but no item collection or upgrades."
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Relaxation-4
"Sustained tension and anxiety dominate; not a relaxing experience."
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Sensation4
"Strong sensory stimulation through sound design, lighting, and atmosphere to induce fear."
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Status-5
"No social recognition or status systems present."
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Story1
"Minimal and vague story; focus is more on atmosphere and experience than narrative."
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Strategy1
"Some puzzle solving and problem solving required, but no complex strategic planning."
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Thrill5
"High suspense and thrill from psychological horror and unexpected scares."
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Value1
"Generally perceived as good value for a short but intense horror experience, especially on sale."
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Violence3
"Contains graphic and gory horror elements, contributing to violent atmosphere."
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Survival3
"Elements of hiding and avoiding threats create a survival tension despite no death mechanics."
Last update: 29/04/2026