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Lost in Vivo

PC (Microsoft Windows) • 2018

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Quick resume

A horror game about claustrophobia. During a storm your service dog is forced down a broken sewer drain. You find the nearest sewer entrance and run in after it. Along the way you will meet others that are also stricken by abnormal or psychological fear.

Global score

92/100

Genres

Indie, Shooter

Pros

  • Intense and immersive horror atmosphere
  • Excellent sound design and soundtrack
  • Creative enemy and level design
  • Multiple endings and secret content
  • Affordable price with good value

Cons

  • Clunky and simplistic combat
  • Some technical issues and bugs
  • Short game length
  • Puzzle clarity and level design inconsistencies
  • Lack of controller/menu support on some platforms

Motivations

  • Autonomy
    3

    "Players navigate linear but atmospheric levels with some freedom in exploration and decision-making, including multiple endings and secret modes."

  • Competence
    2

    "Gameplay involves some combat and puzzle solving with moderate challenge; some players find combat clunky but puzzles require attention and environmental awareness."

  • Competition
    -4

    "Focus is on personal experience and atmosphere; no evidence of competitive modes or player comparison."

  • Continuation
    3

    "Players report difficulty leaving the game due to its intense atmosphere and desire to explore secrets and multiple endings."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative elements mentioned."

  • Creativity
    3

    "Creative enemy designs, unique horror scenarios, and additional secret modes show player engagement with novel content."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; game is a solitary experience."

  • Escapism
    4

    "Strong immersion in a surreal, anxiety-inducing horror world provides escape from reality."

  • Expectation
    -4

    "Players engage voluntarily out of interest and intrinsic motivation to experience the horror and story."

  • Experimenting
    2

    "Players explore multiple endings, secret modes, and puzzle solutions, encouraging experimentation."

  • Exploration
    3

    "Game encourages discovery of secrets, hidden notes, and new areas within a claustrophobic environment."

  • Expression
    -5

    "No character customization or player expression features reported."

  • Fantasy
    4

    "Strong psychological horror and surreal elements create an imaginative fictional experience."

  • Fellowship
    -5

    "No social or community features; experience is solitary."

  • Growth
    2

    "Players develop skills in navigation, puzzle solving, and combat, though gameplay is relatively simple."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention and continuous engagement due to tension and atmosphere."

  • Intimacy
    -5

    "No evidence of forming close relationships or emotional social interactions."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    3

    "Players collect weapons, ammo, and unlock new content and endings, showing item and story progression."

  • Relaxation
    -4

    "Game induces sustained tension, anxiety, and dread rather than relaxation or flow."

  • Sensation
    4

    "Strong sensory stimulation through audio design, unsettling visuals, and emotional horror."

  • Status
    -5

    "No social recognition or status systems reported."

  • Story
    4

    "Narrative immersion with psychological themes, multiple endings, and environmental storytelling."

  • Strategy
    2

    "Requires some problem solving for puzzles and tactical use of resources, though combat is simple."

  • Thrill
    4

    "High suspense and tension with unpredictable scares and intense atmosphere."

  • Value
    4

    "Players report strong value for price given quality, atmosphere, and replayability."

  • Violence
    3

    "Combat involves shooting and melee attacks against grotesque enemies, though not overly graphic."

  • Survival
    3

    "Players manage limited resources and avoid threats in a hostile environment, emphasizing survival."

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    Last update: 06/03/2026